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HistoryEdit

Text and stats prior to phase 1 of the rebalance.

  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 1/1 Seedling. Attack6/Health6
  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 3/3 Sapling. Attack9/Health9
  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 5/5 Treefolk.Attack15/Health15

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