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HistoryEdit

Text and stats prior to phase 1 of the rebalance.

  • While Spiritsteel Infiltrator has 5 or more attack, it gets
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    and
    A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
    Armor Armor 1
    . Attack4/Health6
  • While Spiritsteel Infiltrator has 10 or more attack, it gets
    While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
    Mobility Mobility 2
    and
    A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
    Armor Armor 2
    . Attack7/Health10
  • While Spiritsteel Infiltrator has 20 or more attack, it gets
    While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
    Mobility Mobility 3
    and
    A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
    Armor Armor 3
    . Attack14/Health18

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