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Set 2.1

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Card ListEdit

Card NameRaritySetCreature TypeAttackHealthAbilities
Aegis Knight 1
Aegis Knight Leg Set 2.1 Human 5
8
14
5
8
14
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature deals damage equal to its
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
to the opposing creature.
Level 1

A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor Armor 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature deals damage equal to its
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
to the opposing creature.
Level 2

A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor Armor 5

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature deals damage equal to its
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
to the opposing creature.
Level 3
Aether Root 1
Aether Root Her Set 2.1 Plant 3
6
10
3
6
10
When you play an Uterra spell, Aether Root gets +2 attack and +2 health.
Level 1

When you play an Uterra spell, Aether Root gets +3 attack and +3 health.
Level 2

When you play an Uterra spell, Aether Root gets +4 attack and +4 health.
Level 3
Aetherforge Oracle 1
Aetherforge Oracle Com Set 2.1 Human 6
12
18
2
4
6
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a spell.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a spell.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a spell.
Level 3
Avalanche Guardian 1
Avalanche Guardian Rar Set 2.1 Ice Elemental 5
9
15
8
15
23
A creature with defender does not start a battle.
Defender Defender

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
Level 1

A creature with defender does not start a battle.
Defender Defender

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
Level 2

A creature with defender does not start a battle.
Defender Defender

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
Level 3
Borean Mystic 1
Borean Mystic Her Set 2.1 Wind Asir 4
8
14
7
11
18
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move another friendly creature to an available space adjacent to Borean Mystic.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move another friendly creature to an available space adjacent to Borean Mystic.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move another friendly creature to an available space adjacent to Borean Mystic.
Level 3
Chistlehearth Archer 1
Chistlehearth Archer Rar Set 2.1 Human 2
5
10
9
12
17
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Deal 4 damage to an enemy creature with
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
.
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
from that creature.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Deal 8 damage to an enemy creature with
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
.
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
from that creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Deal 16 damage to an enemy creature with
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
.
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
Mobility Mobility
from that creature.
Level 3
Cypien Battlesuit 1
Cypien Battlesuit Com Set 2.1





Give an Alloyin creature gets +5 attack and
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1
.
Level 1

Give an Alloyin creature gets +10 attack and
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor Armor 2
.
Level 2

Give an Alloyin creature gets +15 attack and
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor Armor 4
.
Level 3
Everflame Mystic 1
Everflame Mystic Leg Set 2.1 Fire Giant 5
8
13
6
9
14
When Everflame Mystic deals battle damage to a player on your turn, you may play an additional spell this turn.
Level 1

When Everflame Mystic deals battle damage to a player on your turn, you may play two additional spells this turn.
Level 2

When Everflame Mystic deals battle damage to a player on your turn, you may play three additional spells this turn.
Level 3
Flowstone Primordial 1
Flowstone Primordial Com Set 2.1 Fire Elemental 6
7
15
7
8
16
Nyrali Symbiote 1
Nyrali Symbiote Com Set 2.1 Ooze 5
10
15
5
10
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If Nyrali Symbiote is opposed, it gets
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate Regenerate 2
.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If Nyrali Symbiote is opposed, it gets
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate Regenerate 4
.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If Nyrali Symbiote is opposed, it gets
At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate Regenerate 6
.
Level 3
Oreian Fieldmarshal 1
Oreian Fieldmarshal Rar Set 2.1 Human 5
9
14
3
7
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each other friendly creature gets +1 attack.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each other friendly creature gets +3 attack.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each other friendly creature gets +5 attack.
Level 3
Savage Oath 1
Savage Oath Com Set 2.1





Give an Uterra creature +2 attack, +2 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 1

Give an Uterra creature +6 attack, +6 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 2

Give an Uterra creature +15 attack, +15 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 3
Scatterspore Eidolon 1
Scatterspore Eidolon Leg Set 2.1 Plant 8
8
8
8
8
8
At the start of your turn,
A spawned creature enters play in a friendly available space at random.
Spawn
a 3/3 Seedling.
Level 1

At the start of your turn,
A spawned creature enters play in a friendly available space at random.
Spawn
a 5/5 Sapling.
Level 2

At the start of your turn,
A spawned creature enters play in a friendly available space at random.
Spawn
a 7/7 Treefolk.
Level 3
Spirit Torrent 1
Spirit Torrent Rar Set 2.1





Give a creature
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate Regenerate 2
.
Level 1

A free card does not count towards your two card plays per turn.
Free

Give a creature
At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate Regenerate 3
.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate Regenerate 4
.
Level 3
Spiritbloom Dryad 1
Spiritbloom Dryad Com Set 2.1 Dryad 6
8
12
7
10
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each player gains +4 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each player gains +6 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each player gains +8 health.
Level 3
Spitesower Acolyte 1
Spitesower Acolyte Her Set 2.1 Human 2
3
4
8
14
22
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Deal 2 damage to Spitesower Acolyte: Give a creature −2 attack and −2 health.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Deal 4 damage to Spitesower Acolyte: Give a creature −4 attack and −4 health.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Deal 6 damage to Spitesower Acolyte: Give a creature −6 attack and −6 health.
Level 3
Tarsian Pact 1
Tarsian Pact Com Set 2.1





Give a Nekrium creature +2 attack, +2 health, and
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate Regenerate 2
.
Level 1

Give a Nekrium creature +3 attack, +3 health, and
At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate Regenerate 3
.
Level 2

Give a Nekrium creature +5 attack, +2 health, and
At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself.
Regenerate Regenerate 5
.
Level 3
Tremorcharge 1
Tremorcharge Com Set 2.1





Give a Tempys creature +4 health and
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
.
Level 1

Give a Tempys creature +8 health and
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility Mobility 2
.
Level 2

Give a Tempys creature +12 health and
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility Mobility 3
.
Level 3
Vyric Ebonskull 1
Vyric Ebonskull Leg Set 2.1 Vampire 3
7
13
7
11
17
When Vyric deals battle damage to a player, destroy an enemy level 1 creature at random.
Level 1

When Vyric deals battle damage to a player, destroy an enemy level 2 or lower creature at random.
Level 2

When Vyric deals battle damage to a player, destroy an enemy creature at random. Then
A spawned creature enters play in a friendly available space at random.
Spawn
a copy of that creature.
Level 3
War Merchant 1
War Merchant Her Set 2.1 Human 4
6
8
4
6
8
A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Target creature in the center space gets +4 attack.
Level 1

A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Target creature in the center space gets +6 attack.
Level 2

A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Target creature in the center space gets +8 attack.
Level 3

LinksEdit


Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards

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