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Set 1.5

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LoreEdit

MechanicsEdit

Card ListEdit

Card NameRaritySetCreature TypeAttackHealthAbilities
Aegis Pulse 1
Aegis Pulse Com Set 1.5





Each friendly creature gets
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor Armor 2
.
Level 1

Each friendly creature gets
A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor Armor 3
.
Level 2

Each friendly creature gets
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor Armor 4
.
Level 3
Brighttusk Sower 1
Brighttusk Sower Com Set 1.5 Tuskin 6
8
10
6
8
10
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a 1/1 Seedling into an adjacent space.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a 3/3 Sapling into an adjacent space.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a 5/5 Treefolk into an adjacent space.
Level 3
Charnel Titan 1
Charnel Titan Com Set 1.5 Abomination 3
5
9
5
8
14
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is an enemy creature with 3 or less attack, Charnel Titan gets +3 attack and +3 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is an enemy creature with 5 or less attack, Charnel Titan gets +5 attack and +5 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is an enemy creature with 7 or less attack, Charnel Titan gets +7 attack and +7 health.
Level 3
Cypien Infiltrator 1
Cypien Infiltrator Rar Set 1.5 Human 6
11
17
5
10
16
While Cypien Infiltrator has 7 or more attack, it gets
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 1

While Cypien Infiltrator has 14 or more attack, it gets
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 2

While Cypien Infiltrator has 21 or more attack, it gets
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 3
Drix, The Mindwelder 1
Drix, The Mindwelder Leg Set 1.5 Metamind 3
6
12
6
12
21
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, discard your hand: Each friendly Metamind gets +1 attack for each card discarded this way.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, discard your hand: Each friendly Metamind gets +2 attack for each card discarded this way.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, discard your hand: Each friendly Metamind gets +3 attack for each card discarded this way.
Level 3
Kas, Arcweaver 1
Kas, Arcweaver Leg Set 1.5 Lightning Asir 4
8
14
4
8
14
When you play a spell, Kas battles an additional time this turn.
Level 1

When you play a spell, Kas battles an additional time this turn.
Level 2

When you play a spell, Kas battles an additional time this turn.
Level 3
Metasight 1
Metasight Com Set 1.5





Discard and level up 2 cards.
Level 1

A free card does not count towards your two card plays per turn.
Free

Discard and level up 2 cards.
Level 2
Noxious Cloud 1
Noxious Cloud Rar Set 1.5





Each enemy creature gets
At the start of each turn, a creature with Poison 2 is dealt 2 damage.
Poison Poison 2
Level 1

Each enemy creature gets
At the start of each turn, a creature with Poison 4 is dealt 4 damage.
Poison Poison 4
Level 2

Each enemy creature gets
At the start of each turn, a creature with Poison 6 is dealt 6 damage.
Poison Poison 6
Level 3
Omnomnom 1
Omnomnom Her Set 1.5





Give a friendly Zombie +2 attack, +2 health and
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate Regenerate 2
. Then give an enemy non-Zombie −2 attack and −2 health.
Level 1

Give a friendly Zombie +4 attack, +4 health and
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate Regenerate 4
. Then give an enemy non-Zombie −4 attack and −4 health.
Level 2

Give a friendly Zombie +6 attack, +6 health and
At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate Regenerate 6
. Then give an enemy non-Zombie −6 attack and −6 health.
Level 3
Oreian Justicar 1
Oreian Justicar Her Set 1.5 Human 5
8
14
8
12
20
When an enemy creature enters play, if it wasn't
A creature is Forged when it enters play from a player's hand.
Forged
, it gets −5 attack.
Level 1

When an enemy creature enters play, if it wasn't
A creature is Forged when it enters play from a player's hand.
Forged
, it gets −10 attack.
Level 2

When an enemy creature enters play, if it wasn't
A creature is Forged when it enters play from a player's hand.
Forged
, it gets −20 attack.
Level 3
Pyre Song 1
Pyre Song Com Set 1.5





Each friendly creature deals 1 damage to each enemy creature.
Level 1

Each friendly creature deals 2 damage to each enemy creature.
Level 2

Each friendly creature deals 3 damage to each enemy creature.
Level 3
Runescarred Zombie 1
Runescarred Zombie Rar Set 1.5 Zombie 5
8
16
3
5
9
When this is destroyed.
Vengeance
: Put a level 1 spell at random from your discard pile to your hand.
Level 1

When this is destroyed.
Vengeance
: Put a level 2 or lower spell at random from your discard pile to your hand.
Level 2

When this is destroyed.
Vengeance
: Put a spell at random from your discard pile to your hand.
Level 3
Strength in Numbers 1
Strength in Numbers Com Set 1.5





Give a creature +1 attack and +1 health for each friendly creature.
Level 1

Give a creature +2 attack and +2 health for each friendly creature.
Level 2

Give a creature +3 attack and +3 health for each friendly creature.
Level 3
Tarsus Deathweaver 1
Tarsus Deathweaver Rar Set 1.5 Human 5
9
15
5
9
15
When a friendly creature enters play, if it wasn’t
A creature is Forged when it enters play from a player's hand.
Forged
, it gets +2 attack and +2 health.
Level 1

When a friendly creature enters play, if it wasn’t
A creature is Forged when it enters play from a player's hand.
Forged
, it gets +4 attack and +4 health.
Level 2

When a friendly creature enters play, if it wasn’t
A creature is Forged when it enters play from a player's hand.
Forged
, it gets +6 attack and +6 health.
Level 3
Thundersaur 1
Thundersaur Leg Set 1.5 Dinosaur 0
0
0
12
24
36
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

When Thundersaur is dealt damage, it gets +1 attack for each damage dealt.
Level 1

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

When Thundersaur is dealt damage, it gets +1 attack for each damage dealt.
Level 2

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

When Thundersaur is dealt damage, it gets +1 attack for each damage dealt.
Level 3
Tower Vanguard 1
Tower Vanguard Rar Set 1.5 Robot 3
6
11
7
13
21
While Tower Vanguard has
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
, it gets +2 attack.
Level 1

While Tower Vanguard has
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
, it gets +4 attack.
Level 2

While Tower Vanguard has
A creature with Armor X prevents the first X damage dealt to it each turn.
Armor Armor
, it gets +7 attack.
Level 3
Venomfang 1
Venomfang Rar Set 1.5 Snake 6
10
14
4
8
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give an enemy creature
At the start of each turn, a creature with Poison 2 is dealt 2 damage.
Poison Poison 2
.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give an enemy creature
At the start of each turn, a creature with Poison 4 is dealt 4 damage.
Poison Poison 4
.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give an enemy creature
At the start of each turn, a creature with Poison 6 is dealt 6 damage.
Poison Poison 6
.
Level 3
Warbringer Uranti 1
Warbringer Uranti Com Set 1.5 Yeti 3
7
11
3
7
11
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give another friendly creature +4 attack this turn.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give another friendly creature +8 attack this turn.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give another friendly creature +12 attack this turn.
Level 3
Weirwood Patriarch 1
Weirwood Patriarch Her Set 1.5 Human 5
7
14
7
10
17
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature with 3 or less attack get +2 attack and +2 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature with 5 or less attack get +3 attack and +3 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly creature with 7 or less attack get +5 attack and +5 health.
Level 3
Wildfire Maiden 1
Wildfire Maiden Her Set 1.5 Fire Asir 4
7
14
5
9
16
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature.
Level 3
Windborn Hellion 1
Windborn Hellion Rar Set 1.5 Wind Elemental 4
8
12
8
12
16
When a friendly creature moves, Windborn Hellion gets +1 attack and +1 health.
Level 1

When a friendly creature moves, Windborn Hellion gets +2 attack and +2 health.
Level 2

When a friendly creature moves, Windborn Hellion gets +3 attack and +3 health.
Level 3
Witherfrost Banshee 1
Witherfrost Banshee Com Set 1.5 Spirit 3
6
12
3
6
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
/
When this creature moves.
Flank
: The opposing creature gets −2 attack and −2 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
/
When this creature moves.
Flank
: The opposing creature gets −4 attack and −4 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
/
When this creature moves.
Flank
: The opposing creature gets −7 attack and −7 health.
Level 3
Woebringer 1
Woebringer Leg Set 1.5 Abomination 7
10
18
5
8
15
At the start of your turn, destroy the creature with the lowest attack. If there is a tie, one is chosen at random.
Level 1

At the start of your turn, destroy the creature with the lowest attack. If there is a tie, one is chosen at random.
Level 2

At the start of your turn, destroy the enemy creature with the lowest attack. If there is a tie, one is chosen at random.
Level 3
Zephyr Mage 1
Zephyr Mage Rar Set 1.5 Wind Asir 4
8
13
6
10
17
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another level 1 creature
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another level 2 or lower creature
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility Mobility 2
.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility Mobility 3
.
Level 3

LinksEdit

Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards

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