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OverviewEdit

While SolForge was still in beta, the designers decided to implement changes to a significant portion of the existing card pool. The changes were intended improve the pacing of games, increase deck diversity, provide access to more powerful cards at lower rarities, improve templating of card text, and better define faction identity. The motivations for the rebalance are further discussed in the following two articles.

Phase 1Edit

The first phase of the rebalance was rolled out on November 25, 2015. Several keywords were added to cards to improve readability and reduce the amount of text. Prior to the definition of the Forge keyword, many cards had abilities that could trigger when they entered play from anywhere, such as from Varna's Pact, Immortal Echoes, or Suruzal, Emissary of Varna. The Forge keyword limited almost all of these abilities to trigger only when played from your hand (an exception would be Hunting Pack since the Forge keyword would not work with Snowdrift Alpha's activate ability).

KeywordDescription
FlankWhen this moves into another lane, it gets that ability listed after this keyword.
ForgeWhen this enters play from your hand, it gets the ability listed after this keyword.
NegateNegating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
SpawnA spawned creature enters play in a friendly available space at random.
VengeanceWhen this is destroyed, it gets the ability listed after this keyword.

Additional templating changes included

  • "friendly creature" instead of "creature you control"
  • "enemy creature" instead of "creature your opponent controls"
  • "space" instead of "lane"
  • "deal damage" instead of "[Card Name] deals damage"
  • "gain X health" instead of "get +X health"

The following is a list of every card that received functional changes during phase 1 of the rebalance (mouse over the card names for current versions of the cards).

Card NameRaritySetFactionAttackHealthHistory
Abraxas, Avatar of KadrasLegendary set1 Set 1 Tempys 4
7
12
7
11
21

Text prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Double the attack of each level 1 creature you control adjacent to Abraxas this turn.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Double the attack of each level 2 or lower creature you control adjacent to Abraxas this turn.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Double the attack of each other creature you control this turn.
Aegis PulseCommon set1 Set 1.5 Alloyin





Text prior to phase 1 of the rebalance.

  • Each creature you control gets
    A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
    Armor Armor 1
    .
  • Each creature you control gets
    A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
    Armor Armor 2
    .
  • Each creature you control gets
    A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
    Armor Armor 4
    .
Aerial SurgeRare set1 Set 1 Tempys





Text prior to phase 1 of the rebalance.

  • Target creature gets
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    this turn.
  • A free card does not count towards your two card plays per turn.
    Free
    ,Target creature gets
    While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
    Mobility Mobility 2
    this turn.
  • A free card does not count towards your two card plays per turn.
    Free
    , Target creature gets
    While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
    Mobility Mobility 3
    this turn.
AetherphageHeroic set3 Set 3 Uterra 7
10
16
3
6
12

Stats prior to phase 1 of the rebalance.

  • Attack6/Health5
  • Attack10/Health9
  • Attack16/Health15
Alloyin HighlanderHeroic set1 Set 1 Alloyin 5
7
10
6
9
14

Stats prior to phase 1 of the rebalance.

  • Attack4/Health5
  • Attack8/Health9
  • Attack16/Health20
Alyssa, StrifebornLegendary set6 Set 6 Alloyin 2
4
10
12
16
24

Text and stats prior to phase 1 of the rebalance.

  • When Alyssa is dealt non-battle damage and survives, it gets +1 Attack and +1 health for each damage dealt. Attack2/Health10
  • When Alyssa is dealt non-battle damage and survives, it gets +2 Attack and +2 health for each damage dealt. Attack4/Health14
  • When Alyssa is dealt non-battle damage and survives, it gets +3 Attack and +3 health for each damage dealt. Attack10/Health22
Arboris, Grove DragonLegendary set1 Set 1 Uterra 5
9
20
5
9
20

Stats prior to phase 1 of the rebalance.

  • Attack4/Health5
  • Attack8/Health9
  • Attack20/Health21
Arcflight SquadronLegendary set1 Set 1 Alloyin 4
7
10
6
9
12

Stats prior to phase 1 of the rebalance.

  • Attack2/Health4
  • Attack5/Health7
  • Attack9/Health12
Avalanche InvokerHeroic set1 Set 1 Tempys 6
9
14
7
10
15

Stats prior to phase 1 of the rebalance.

  • Attack4/Health7
  • Attack8/Health11
  • Attack15/Health19
Barrier SoldierCommon set5 Set 5 Alloyin 5
10
15
5
10
15

Stats prior to phase 1 of the rebalance.

  • Attack4/Health5
  • Attack9/Health10
  • Attack14/Health15
BatterbotRare set5 Set 5 Alloyin 6
9
14
8
11
16

Stats prior to phase 1 of the rebalance.

  • Attack5/Health8
  • Attack8/Health11
  • Attack13/Health16
BatterhideRare set3 Set 3 Uterra 3
8
14
6
11
17

Stats prior to phase 1 of the rebalance.

  • Attack3/Health6
  • Attack9/Health12
  • Attack15/Health18
Big Bad BartokHeroic set4 Set 4 Uterra 9
10
11
9
10
11

Stats prior to phase 1 of the rebalance.

  • Attack8/Health8
  • Attack9/Health9
  • Attack10/Health10
Binben, Lightning HeraldLegendary set2 Set 2 Tempys 6
10
17
4
6
8

Text and stats prior to phase 1 of the rebalance.

  • Defender. When you play your second spell this turn, put a level 1 Lightning Elemental into one of your available spaces at random. At the end of your turn, that Lightning Elemental is destroyed. Attack4/Health6
  • Defender. When you play your second spell this turn, put a level 2 Lightning Elemental into one of your available spaces at random. At the end of your turn, that Lightning Elemental is destroyed. Attack6/Health10
  • Defender. When you play your second spell this turn, put a level 3 Lightning Elemental into one of your available spaces at random. At the end of your turn, that Lightning Elemental is destroyed. Attack8/Health17
Borean WindweaverHeroic set4 Set 4 Tempys 6
9
14
5
8
13

Stats prior to phase 1 of the rebalance.

  • Attack6/Health5
  • Attack12/Health9
  • Attack16/Health13
Brightsteel GargoyleLegendary set1 Set 1 Alloyin 5
10
16
5
10
16

Level 2 stats prior to phase 1 of the rebalance.

  • Attack9/Health9
Brighttusk SowerCommon set1 Set 1.5 Uterra 6
8
10
6
8
10

Stats prior to phase 1 of the rebalance.

  • Attack4/Health5
  • Attack8/Health9
  • Attack14/Health15
Bron, Wild TamerLegendary set4 Set 4.2 Uterra 4
7
12
4
7
12

Ability prior to phase 1 of the rebalance also healed itself.

Byzerak FrostmaidenHeroic set2 Set 2.3 Nekrium 1
3
5
9
14
20

Stats prior to phase 1 of the rebalance.

  • Attack1/Health7
  • Attack3/Health12
  • Attack5/Health20
Call the LightningLegendary set1 Set 1 Tempys





Text prior to phase 1 of the rebalance.

  • Creatures you control get +4 attack this turn.
  • Creatures you control get +6 attack this turn.
  • Creatures you control get +8 attack this turn, and they battle an additional time this turn.
Cercee, Hand of VarnaLegendary set2 Set 2 Nekrium 1
3
5
7
6
10
20
40

Level 1 stats prior to phase 1 of the rebalance.

  • Attack1/Health5
ChrogiasLegendary set1 Set 1 Uterra 1
0
40
1
12
40

Text prior to phase 1 of the rebalance.

  • -
  • A creature with defender does not start a battle.
    Defender Defender
  • At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself.
    Regenerate Regenerate 5
    While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
Corpse CrawlerCommon set1 Set 1 Nekrium 8
12
20
9
13
21

Level 1 stats prior to phase 1 of the rebalance.

  • Attack7/Health8
Crypt ConjurerHeroic set2 Set 2 Nekrium 2
5
8
8
14
20

Text and stats prior to phase 1 of the rebalance.

  • When you play a Nekrium spell, Crypt Conjurer deals 3 damage to an opponent and you get +3 health. Attack3/Health8
  • When you play a Nekrium spell, Crypt Conjurer deals 5 damage to an opponent and you get +5 health. Attack5/Health14
  • When you play a Nekrium spell, Crypt Conjurer deals 7 damage to an opponent and you get +7 health. Attack7/Health20
CultivateHeroic set1 Set 1 Uterra





Level 1 text prior to phase 1 of the rebalance.

  • Replace target Plant you control with a 7 attack 7 health Treefolk.
Death CurrentRare set2 Set 2 Nekrium





Text prior to phase 1 of the rebalance.

  • Destroy a level 1 creature an opponent controls at random.
  • Destroy a level 2 or lower creature an opponent controls at random.
  • Destroy a creature an opponent controls at random.
Deepbranch ProwlerCommon set1 Set 1 Uterra 8
9
10
8
9
10

Stats prior to phase 1 of the rebalance.

  • Attack7/Health7
  • Attack8/Health8
  • Attack9/Health9
Delpha, ChronosculptorLegendary set2 Set 2 Alloyin 7
9
14
7
9
14

Text and stats prior to phase 1 of the rebalance.

  • Attack5/Health7
  • At the start of your turn, level a level 1 card in your hand at random. Attack9/Health10
  • At the start of your turn, level a level 2 or lower card in your hand at random. Attack15/Health16
Demonweb WatcherCommon set6 Set 6 Nekrium 4
7
14
7
12
18

Text at every level prior to phase 1 of the rebalance.

  • While Demonweb Watcher is on the field, creatures lose and can't get Aggressive.
DendrifyRare set5 Set 5 Uterra





Text prior to phase 1 of the rebalance.

  • Replace a level 2 or lower creature with a 6/6 Treefolk.
  • Replace a creature with a 6/6 Treefolk.
  • Free. Replace a creature with a 6/6 Treefolk.
Dino KnightToken set4 Set 4.2 Uterra 8
12
18
8
12
18

Ability prior to the phase 1 of the rebalance also healed itself.

DoppelbotLegendary set5 Set 5.2 Alloyin 4
8
12
4
8
12

Text and stats prior to phase 1 of the rebalance.

  • Activate: Look at the creatures in an opponent’s hand and choose one. Doppelbot gets all abilities of that creature this turn. Attack4/Health8
  • Activate: Look at the creatures in an opponent’s hand and choose one. Doppelbot gets all abilities of that creature this turn. Attack8/Health12
  • Activate: Look at the creatures in an opponent’s hand and choose one. Doppelbot gets all abilities of that creature and double Doppelbot's attack this turn. Attack16/Health20
Dozer, the AwakenedToken set3 Set 3 Uterra 9
12
15
9
12
15

Stats prior to phase 1 of the rebalance.

  • Attack8/Health8
  • Attack12/Health12
  • Attack18/Health18
Dozer, the DormantLegendary set3 Set 3 Uterra 0
0
0
9
12
15

Stats prior to phase 1 of the rebalance.

  • Transformed into a 8/8. Attack0/Health8
  • Transformed into a 12/12. Attack0/Health12
  • Transformed into a 18/18. Attack0/Health18
Dr. FrankenbaumRare set1 Set 1 Nekrium 6
9
14
5
8
13

Text and stats prior to phase 1 of the rebalance.

  • When an Abomination you control is destroyed, Dr. Frankenbaum deals 1 damage to each opponent. Attack4/Health5
  • When an Abomination you control is destroyed, Dr. Frankenbaum deals 3 damage to each opponent.Attack8/Health9
  • When an Abomination you control is destroyed, Dr. Frankenbaum deals 6 damage to each opponent.Attack14/Health15
DreadboltHeroic set1 Set 1 Nekrium





Text prior to phase 1 of the rebalance.

  • Target level 1 creature gets −health equal to its attack this turn.
  • Target level 2 or lower creature gets −health equal to its attack this turn.
  • Target creature gets −health equal to its attack this turn.
Ebonskull KnightHeroic set2 Set 2 Nekrium 9
13
18
7
11
16

Level 1 stats prior to phase 1 of the rebalance.

  • Attack8/Health8
Energy PrisonHeroic set1 Set 1 Alloyin





Level 3 text prior to phase 1 of the rebalance.

  • Target creature gets
    A creature with defender does not start a battle.
    Defender Defender
    .
Epoch HawkLegendary set4 Set 4.2 Alloyin 4
7
10
7
11
17

Text and stats prior to phase 1 of the rebalance.

  • Mobility 2. Attack4/Health7
  • Mobility 2. While Epoch Hawk is in the center lane, it loses and can’t get Mobility and gets, “Activate: Put a level 1 Ironbound Reinforcements into another space you control.”Attack6/Health11
  • Mobility 2. While Epoch Hawk is in the center lane, it loses and can’t get Mobility and gets, “Activate: Put a level 2 Ironbound Reinforcements into another space you control.” Attack9/Health17
Esperian SageHeroic set4 Set 4.1 Alloyin 3
5
10
1
2
4

Stats prior to phase 1 of the rebalance.

  • Attack2/Health2
  • Attack4/Health4
  • Attack8/Health8
Esperian ScarabHeroic set2 Set 2 Alloyin 3
4
7
5
7
11

Stats prior to phase 1 of the rebalance.

  • Attack4/Health2
  • Attack7/Health3
  • Attack10/Health5
Esperian SteelplateHeroic set2 Set 2.3 Uterra 3
6
9
6
9
16

Stats prior to phase 1 of the rebalance.

  • Attack3/Health5
  • Attack5/Health8
  • Attack8/Health14
Ether HoundsCommon set1 Set 1 Uterra 3
6
9
3
6
9

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack5/Health5
  • Attack7/Health7
Firefist UrantiHeroic set1 Set 1 Tempys 3
5
7
7
11
16

Stats prior to phase 1 of the rebalance.

  • Attack1/Health6
  • Attack3/Health10
  • Attack6/Health15
FirestormHeroic set1 Set 1 Tempys





Text prior to phase 1 of the rebalance.

  • Deal 3 damage to each creature.
  • Deal 5 damage to each creature.
  • Deal 8 damage to each creature.
FleshfiendHeroic set1 Set 1 Nekrium 6
8
12
6
8
12

Stats prior to phase 1 of the rebalance.

  • Attack5/Health5
  • Attack8/Health8
  • Attack15/Health15
Flowsteel PrototypeLegendary set1 Set 1 Alloyin 3
6
8
8
15
20

Stats prior to the phase 1 of the rebalance.

  • Attack3/Health7
  • Attack6/Health12
  • Attack8/Health18
Forge OracleHeroic set3 Set 3.1 Alloyin 1
10
20
1
10
20

Stats prior to phase 1 of the rebalance.

  • Attack1/Health1
  • Attack8/Health8
  • Attack15/Health15
Frostfang MaidenHeroic set3 Set 3 Tempys 5
8
14
6
10
17

Stats prior to phase 1 of the rebalance.

  • Attack4/Health5
  • Attack7/Health10
  • Attack15/Health17
Frostmane DragonLegendary set3 Set 3 Tempys 6
9
13
7
10
14

Stats prior to phase 1 of the rebalance.

  • Attack5/Health6
  • Attack9/Health11
  • Attack16/Health19
Frozen SolidRare set1 Set 1 Tempys





Text prior to phase 1 of the rebalance.

  • Until the start of your next turn, target level 1 creature gets Defender and “When this creature takes damage, destroy it.”
  • Until the start of your next turn, target level 2 or lower creature gets Defender and “When this creature takes damage, destroy it.”
  • Until the start of your next turn, target creature gets Defender and “When this creature takes damage, destroy it.”
Ghostscale CobraCommon set1 Set 1 Uterra 4
6
10
1
3
5

Text and stats prior to phase 1 of the rebalance.

  • When Ghostscale Cobra deals battle damage to a creature, that creature gets
    At the start of each turn, a creature with Poison 2 is dealt 2 damage.
    Poison Poison 2
    . Attack2/Health1
  • When Ghostscale Cobra deals battle damage to a creature, that creature gets
    At the start of each turn, a creature with Poison 5 is dealt 5 damage.
    Poison Poison 5
    .Attack5/Health3
  • When Ghostscale Cobra deals battle damage to a creature, that creature gets
    At the start of each turn, a creature with Poison 7 is dealt 7 damage.
    Poison Poison 7
    .Attack7/Health5
Glaceus, Tundra TyrantLegendary set2 Set 2 Tempys 5
9
16
7
11
18

Stats prior to phase 1 of the rebalance.

  • When you gain a Rank, each level 1 creature an opponent controls gets Defender and “When this is dealt damage, destroy it.” Attack3/Health7
  • When you gain a Rank, each level 2 and lower creature an opponent controls gets Defender and “When this is dealt damage, destroy it.” Attack7/Health11
  • At the start of each turn, Glaceus, Tundra Tyrant deals 1 damage to each creature an opponent controls. When you gain a Rank, each creature an opponent controls gets Defender and “When this is dealt damage, destroy it.” Attack14/Health18
Gloomreaper WitchCommon set1 Set 1 Nekrium 5
9
15
5
9
15

Stats prior to phase 1 of the rebalance.

  • Attack4/Health3
  • Attack9/Health8
  • Attack15/Health14
Glowstride StagCommon set1 Set 1 Uterra 5
8
12
6
10
15

Stats prior to phase 1 of the rebalance.

  • Attack3/Health5
  • Attack7/Health11
  • Attack11/Health15
Grave GhastCommon set1 Set 1 Nekrium 5
8
11
7
10
13

Stats prior to phase 1 of the rebalance.

  • Attack3/Health5
  • Attack6/Health10
  • Attack12/Health16
Grave PactRare set1 Set 1 Nekrium





Text prior to phase 1 of the rebalance.

  • Destroy target creature you control. Destroy target level 1 creature.
  • Destroy target creature you control. Destroy target level 2 or lower creature.
  • Destroy target creature you control. Destroy target creature.
Hellforged AvatarHeroic set1 Set 1 Nekrium 3
4
5
3
4
5

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack3/Health3
  • Attack3/Health3
Herald of DestructionRare set3 Set 3 Tempys 3
6
9
9
12
18

Text prior to phase 1 of the rebalance.

  • When a creature an opponent controls enters the field, if it did not enter the field from their hand, this deals damage to equal to Herald of Destruction’s attack to that creature and its controller.
Howl of XithRare set4 Set 4 Nekrium





Text prior to phase 1 of the rebalance.

  • Deal X damage to an opponent and you get +X health, where X is four times your
    Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
    Rank
    .
Ice GraspLegendary set6 Set 6.1 Tempys





Text prior to phase 1 of the rebalance.

  • Overload. You get, "When you play a Tempys spell, deal 3 damage to the enemy player."
Ignir, Khan of AshurLegendary set6 Set 6 Tempys 4
8
14
24
4
8
14
24

Level 2 stats prior to phase 1 of the rebalance.

  • Attack8/Health8

Level 3 text prior to phase 1 of the rebalance.

  • At the end of your turn, deal 14 damage to an enemy creature or player at random.
Iztek's FrostToken set3 Set 3 Tempys





Text prior to phase 1 of the rebalance used to give Defender as well.

Iztek, Avatar of FlameToken set3 Set 3 Tempys 7
12
20
6
9
15

Level 1 stats prior to phase 1 of the rebalance.

  • Attack7/Health5
Iztek, Avatar of FrostToken set3 Set 3 Tempys 6
9
15
7
12
20

Level 1 stats prior to phase 1 of the rebalance.

  • Attack5/Health7
Iztek, Khan of ArrachtorLegendary set3 Set 3 Tempys 6
9
15
6
9
15

Level 1 stats prior to phase 1 of the rebalance.

  • Attack5/Health5
Jet PackCommon set1 Set 1 Alloyin





Text prior to phase 1 of the rebalance.

  • Target creature gets +3 attack,
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    , and loses Defender. That creature can't get Defender.
  • Target creature gets +6 attack,
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    , and loses Defender. That creature can't get Defender.
  • Target creature gets +9 attack,
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    , and loses Defender. That creature can't get Defender.
Keeper of the DamnedLegendary set1 Set 1 Nekrium 5
8
15
6
10
17

Stats prior to phase 1 of the rebalance.

  • Attack5/Health4
  • Attack9/Health8
  • Attack17/Health15
Killion, Infinity WardenLegendary set3 Set 3 Alloyin 6
9
16
22
3
7
14
20

Stats prior to phase 1 of the rebalance.

  • Attack4/Health3
  • Attack9/Health7
  • Attack12/Health16
  • Attack18/Health22
Lash of DemaraLegendary set4 Set 4 Uterra

14


20

Level 1 text prior to phase 1 of the rebalance.

  • Each enemy creature gets
    At the start of each turn, a creature with Poison 2 is dealt 2 damage.
    Poison Poison 2
    .
Leyline DemonHeroic set5 set 5 Nekrium 4
8
14
6
10
16

Stats prior to phase 1 of the rebalance.

  • Attack4/Health6
  • Attack8/Health10
  • Attack14/Health16
Leyline GolemHeroic set5 set 5 Uterra 5
12
18
3
9
14

Stats prior to phase 1 of the rebalance.

  • Attack6/Health4
  • Attack11/Health8
  • Attack18/Health14
Leyline SentryHeroic set5 Set 5 Alloyin 2
7
9
8
14
17

Stats prior to phase 1 of the rebalance.

  • Attack3/Health9
  • Attack6/Health13
  • Attack9/Health17
Leyline TyrantHeroic set5 set 5 Tempys 6
12
17
4
10
15

Stats prior to phase 1 of the rebalance.

  • Attack7/Health5
  • Attack11/Health9
  • Attack17/Health15
Lifeblood DryadHeroic set1 Set 1 Uterra 4
7
9
4
7
9

Level 1 text prior to phase 1 of the rebalance.

  • When this enters play from your hand, it gets the ability listed after this keyword.
    Forge
    : If there is a friendly creature in each space, each friendly creature gets +1 attack and +1 health.
Lightning SparkCommon set1 Set 1 Tempys





Level 1 text prior to phase 1 of the rebalance.

  • Deal 5 damage to a creature or player.
Lyria, Muse of VarnaLegendary set1 Set 1 Nekrium 5
8
15
4
7
14

Stats prior to phase 1 of the rebalance.

  • Attack4/Health4
  • Attack7/Health7
  • Attack14/Health14
Malice HermitLegendary set5 Set 5.1 Uterra 4
8
12
4
8
12

Text prior to phase 1 of the rebalance.

  • Forge: Each other creature gets Poison 2. When a creature with Poison is destroyed, Malice Hermit gets +1 attack and +1 health.
  • Forge: Each other creature gets Poison 4. When a creature with Poison is destroyed, Malice Hermit gets +1 attack and +1 health.
  • Forge: Each other creature gets Poison 6. When a creature with Poison is destroyed, Malice Hermit gets +2 attack and +2 health.
MetasightCommon set1 Set 1.5 Alloyin





Text prior to phase 1 of the rebalance.

  • Discard and level up 2 cards.
  • Discard and level up 2 cards.
  • A free card does not count towards your two card plays per turn.
    Free
    . Discard and level up 2 cards.
MimicwurmLegendary set2 Set 2.2 Uterra 7
7
7
7
7
7

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack9/Health9
  • Attack18/Health18
Mossbeard PatriarchHeroic set1 Set 1 Uterra 1
3
7
8
12
20

Stats prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Mossbeard Patriarch heals 10 damage from another target creature.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Mossbeard Patriarch heals 20 damage from another target creature.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Mossbeard Patriarch heals 40 damage from another target creature.
Nefrax, the SoulweaverLegendary set3 Set 3 Nekrium 4
7
12
10
15
25

Stats prior to phase 1 of the rebalance.

  • Attack4/Health10
  • Attack7/Health13
  • Attack12/Health21
Nexus OverwatchCommon set5 Set 5 Alloyin 6
9
13
7
10
14

Stats prior to phase 1 of the rebalance.

  • Attack5/Health4
  • Attack10/Health9
  • Attack16/Health15
Nova, Grove QueenLegendary set4 Set 4.1 Uterra 3
5
10
14
7
10
15
19

Stats prior to phase 1 of the rebalance.

  • Attack3/Health7
  • Attack5/Health9
  • Attack10/Health14
  • Attack14/Health19
Noxious CloudRare set1 Set 1.5 Uterra





Text prior to phase 1 of the rebalance.

  • Each creature an opponent controls gets
    At the start of each turn, a creature with Poison 1 is dealt 1 damage.
    Poison Poison 1
  • Each creature an opponent controls gets
    At the start of each turn, a creature with Poison 3 is dealt 3 damage.
    Poison Poison 3
  • Each creature an opponent controls gets
    At the start of each turn, a creature with Poison 5 is dealt 5 damage.
    Poison Poison 5
Nuada, Faith's FlourishLegendary set2 Set 2 Uterra 1
2
4
10
17
25

Level 1 Treefolk stats prior to phase 1 of the rebalance.

  • Attack7/Health7
OmnomnomHeroic set1 Set 1.5 Nekrium





Text prior to phase 1 of the rebalance.

  • Target Zombie you control gets +2 attack and +2 health. Target creature an opponent controls gets −2 attack and −2 health.
  • Target Zombie you control gets +4 attack and +4 health. Target creature an opponent controls gets −4 attack and −4 health.
  • Target Zombie you control gets +6 attack and +6 health. Target creature an opponent controls gets −6 attack and −6 health.
Onyxium PhantasmHeroic set2 Set 2 Nekrium 2
4
6
9
12
19

Text and stats prior to phase 1 of the rebalance.

  • At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
    Regenerate Regenerate 1
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −2 attack.Attack2/Health7
  • At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
    Regenerate Regenerate 2
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −4 attack.Attack4/Health11
  • At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
    Regenerate Regenerate 4
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −8 attack.Attack8/Health19
Oratek ExplosivesHeroic set3 Set 3 Alloyin





Text prior to phase 1 of the rebalance.

  • Target creature you control gets +5 attack. Allied Tempys: This turn, when that creature deals battle damage to a player, it deals that much damage to target creature that player controls.
  • Target creature you control gets +5 attack. Allied Tempys: This turn, when that creature deals battle damage to a player, it deals that much damage to up to two target creatures that player controls.
  • Target creature you control gets +5 attack. Allied Tempys: This turn, when that creature deals battle damage to a player, it deals that much damage to each creature that player controls.
Oreian BattledroidHeroic set1 Set 1 Alloyin 5
7
17
1
1
1

Level 3 text and stats prior to phase 1 of the rebalance.

  • A creature with Armor 14 prevents the first 14 damage dealt to it each turn.
    Armor Armor 14
    . Attack14/Health1
Oreian WarwalkerLegendary set1 Set 1 Alloyin 3
5
9
6
10
18

Stats prior to phase 1 of the rebalance.

  • Attack2/Health6
  • Attack4/Health10
  • Attack9/Health18
Othra, Apex PredatorLegendary set6 Set 6 Uterra 8
0
10
6
12
50

Level 3 text prior to phase 1 of the rebalance.

  • Mobility 3. When Othra deals battle damage to a creature or player, they get Poison 10.
Oxidon SpitterRare set1 Set 1 Uterra 7
9
14
3
5
10

Stats prior to phase 1 of the rebalance.

  • Attack5/Health3
  • Attack8/Health6
  • Attack14/Health12
Palladium PulsemageRare set1 Set 1 Alloyin 2
8
12
7
12
15

Stats prior to phase 1 of the rebalance.

  • Attack2/Health7
  • Attack6/Health11
  • Attack10/Health21
Pyre GiantHeroic set1 Set 1 Tempys 4
6
8
2
3
4

Stats and ability prior to phase 1 of the rebalance.

  • A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Pyre Giant gets +3 attack while there are no other creatures in its lane. Attack3/Health3
  • A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Pyre Giant gets +5 attack while there are no other creatures in its lane. Attack5/Health5
  • A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Pyre Giant gets +8 attack while there are no other creatures in its lane. Attack8/Health8
Pyre SongCommon set1 Set 1.5 Tempys





Stats prior to phase 1 of the rebalance.

  • Deal damage to target creature and its controller equal to the number of creatures you control.
  • Deal damage to an opponent and each creature he or she controls equal to the number of creatures you control.
  • Deal damage to an opponent and each creature he or she controls equal to twice the number of creatures you control.
Rage of KadrasLegendary set3 Set 3.1 Tempys





Text prior to phase 1 of the rebalance.

  • Each Tempys creature you control gets +1 attack this turn and deals damage equal to its attack to each other creature in its lane.
  • Each Tempys creature you control gets +3 attack this turn and deals damage equal to its attack to each other creature in its lane.
  • Each Tempys creature you control gets +5 attack this turn and deals damage equal to its attack to each other creature in its lane.
Rageborn HellionLegendary set1 Set 1 Tempys 4
6
9
8
12
18

Stats prior to phase 1 of the rebalance.

  • Attack2/Health8
  • Attack5/Health12
  • Attack9/Health17
Relic HunterLegendary set4 Set 4.1 Alloyin 5
9
15
5
9
15

Stats prior to phase 1 of the rebalance. Also did not have Breakthrough.

  • Attack4/Health5
  • Attack8/Health9
  • Attack14/Health15
Relic ScoutToken set4 Set 4.1 Alloyin 1
2
3
1
2
3

Also gave Breakthrough prior to phase 1 of the rebalance.

Rootforged AvatarHeroic set1 Set 1 Uterra 3
4
5
3
4
5

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack3/Health3
  • Attack3/Health3
Runescarred ZombieRare set1 Set 1.5 Nekrium 5
8
16
3
5
9

Text prior to phase 1 of the rebalance.

  • When you play a spell, Runescarred Zombie gets “When Runescarred Zombie is destroyed, return it to this lane” this turn.
  • When you play a spell, Runescarred Zombie gets “When Runescarred Zombie is destroyed, return it to this lane” this turn.
  • When you play a spell, Runescarred Zombie gets “When Runescarred Zombie is destroyed, return it to this lane” this turn.
Scourgeflame SorcererLegendary set1 Set 1 Nekrium 3
5
8
5
9
14

Text prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    , destroy another creature you control: Destroy target level 1 creature an opponent controls.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    , destroy another creature you control: Destroy target level 2 or lower creature an opponent controls.
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    , destroy another creature you control: Destroy target creature an opponent controls.
Shardclaw CrusherCommon set4 Set 4 Uterra 5
8
12
5
8
12

Text and stats prior to phase 1 of the rebalance.

  • When Shardclaw Crusher is replaced, the creature that replaced it gets +3 attack and +3 health. Attack3/Health3
  • When Shardclaw Crusher is replaced, the creature that replaced it gets +6 attack and +6 health.Attack6/Health6
  • When Shardclaw Crusher is replaced, the creature that replaced it gets +12 attack and +12 health.Attack12/Health12
Shardplate BehemothLegendary set5 Set 5 Uterra 0
0
0
11
13
15

Stats prior to phase 1 of the rebalance.

  • Attack0/Health10
  • Attack0/Health15
  • Attack0/Health25
Smolderscale DragonLegendary set5 Set 5 Tempys 0
3
15
6
10
30

Level 2 text and stats prior to phase 1 of the rebalance.

  • A creature with defender does not start a battle.
    Defender Defender
    , At the end of your turn, Deal 2 damage to each enemy creature. Attack2/Health10
Sonic PulseHeroic set1 Set 1 Alloyin





Text prior to phase 1 of the rebalance.

  • Each creature an opponent controls gets −3 attack.
  • Each creature an opponent controls gets −4 attack.
  • Each creature an opponent controls gets −5 attack.
Soul DrinkerLegendary set1 Set 1 Nekrium 1
1
1
4
8
14

Text and stats prior to phase 1 of the rebalance.

  • Attack3/Health1
  • When Soul Drinker enters the field, another level 2 or lower creature in that lane loses all of its attack. Soul Drinker gets that much attack. Attack3/Health1
  • While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    . When Soul Drinker enters the field or moves into a lane, another creature in that lane loses all of its attack. Soul Drinker gets that much attack. Attack3/Health1
SpiritcleaveRare set3 Set 3 Nekrium





Text prior to phase 1 of the rebalance.

  • Destroy target level 1 creature with the highest health among creatures in play.
  • Destroy target level 2 or lower creature with the highest health among creatures in play.
  • Destroy target creature with the highest health among creatures in play.
Spiritflame MysticHeroic set1 Set 1 Tempys 3
6
9
6
?
?

Text prior to phase 1 of the rebalance.

  • When Spiritflame Mystic is destroyed on your turn, it deals 3 damage to another creature an opponent controls in this lane and to each creature adjacent to that.
  • When Spiritflame Mystic is destroyed on your turn, it deals 6 damage to another creature an opponent controls in this lane and to each creature adjacent to that.
  • When Spiritflame Mystic is destroyed on your turn, it deals 9 damage to another creature an opponent controls in this lane and to each creature adjacent to that.
Spiritsteel InfiltratorRare set4 Set 4 Alloyin 4
8
14
7
11
18

Text and stats prior to phase 1 of the rebalance.

  • While Spiritsteel Infiltrator has 5 or more attack, it gets
    While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    and
    A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
    Armor Armor 1
    . Attack4/Health6
  • While Spiritsteel Infiltrator has 10 or more attack, it gets
    While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
    Mobility Mobility 2
    and
    A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
    Armor Armor 2
    . Attack7/Health10
  • While Spiritsteel Infiltrator has 20 or more attack, it gets
    While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
    Mobility Mobility 3
    and
    A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
    Armor Armor 3
    . Attack14/Health18
Spiritstone SentryLegendary set5 Set 5.1 Nekrium 4
6
10
4
6
10

Text and stats prior to phase 1 of the rebalance.

  • When Spiritstone Sentry is destroyed, if it was in a side lane, return it to the field in one of your available spaces at random. When Spiritstone Sentry enters the field, if it did not enter the field from your hand, it gets +1 attack and +1 health for each creature that was destroyed this turn. Attack3/Health3
  • When Spiritstone Sentry is destroyed, if it was in a side lane, return it to the field in one of your available spaces at random. When Spiritstone Sentry enters the field, if it did not enter the field from your hand, it gets +2 attack and +2 health for each creature that was destroyed this turn. Attack3/Health3
  • When Spiritstone Sentry is destroyed, if it was in a side lane, return it to the field in one of your available spaces at random. When Spiritstone Sentry enters the field, if it did not enter the field from your hand, it gets +3 attack and +3 health for each creature that was destroyed this turn. Attack3/Health3
Spring DryadRare set1 Set 1 Uterra 4
6
9
4
6
9

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack6/Health6
  • Attack9/Health9
Stasis WardenRare set1 Set 1 Alloyin 5
9
15
6
10
16

Stats and text prior to phase 1 of the rebalance.

  • When you play a spell, you may have target level 1 creature get
    A creature with defender does not start a battle.
    Defender Defender
    until the start of your next turn. Attack4/Health5
  • When you play a spell, you may have target level 2 or lower creature get
    A creature with defender does not start a battle.
    Defender Defender
    until the start of your next turn. Attack7/Health8
  • When you play a spell, you may have target creature get
    A creature with defender does not start a battle.
    Defender Defender
    until the start of your next turn. Attack11/Health16
Steeleye ResearcherCommon set4 Set 4 Alloyin 5
9
19
6
10
20

Level 3 stats prior to phase 1 of the rebalance.

  • Attack15/Health16
Steelforged AvatarHeroic set1 Set 1 Alloyin 3
4
5
3
4
5

Stats prior to phase 1 of the rebalance.

  • Attack3/Health3
  • Attack3/Health3
  • Attack3/Health3
Steelscale DragonLegendary set2 Set 2 Alloyin 4
8
12
6
10
14

Text and stats prior to phase 1 of the rebalance.

  • While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
    Mobility Mobility 1
    , While each other friendly creature has
    A creature with defender does not start a battle.
    Defender Defender
    , Steelscale Dragon gets +4 attack, +4 health, and
    While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    .Attack4/Health5
  • While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
    Mobility Mobility 2
    , While each other friendly creature has
    A creature with defender does not start a battle.
    Defender Defender
    , Steelscale Dragon gets +8 attack, +8 health, and
    While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    .Attack8/Health9
  • While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
    Mobility Mobility 3
    , While each other friendly creature has
    A creature with defender does not start a battle.
    Defender Defender
    , Steelscale Dragon gets +12 attack, +12 health, and
    While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    .Attack12/Health13
Steelwatch GuardCommon set4 Set 4 Alloyin 4
7
11
4
7
11

Level 1 text and stats prior to phase 1 of the rebalance.

  • When this enters the field, it gets the ability listed after this keyword if it replaced a creature.
    Upgrade
    : Steelwatch Guard gets +3 attack and +3 health. Attack3/Health3
Stone BrandRare set2 Set 2 Tempys





Text prior to phase 1 of the rebalance.

  • Target creature with
    A creature with defender does not start a battle.
    Defender Defender
    gets +5 attack and +5 health.
  • Target creature with
    A creature with defender does not start a battle.
    Defender Defender
    gets +7 attack and +7 health.
  • Target creature with
    A creature with defender does not start a battle.
    Defender Defender
    gets +9 attack and +9 health.
Stonefist GiantCommon set1 Set 1 Tempys 3
7
16
6
10
24

Level 2 stats prior to phase 1 of the rebalance.

  • Attack9/Health13
Storm BringerLegendary set1 Set 1 Tempys 5
8
14
6
10
18

Level 1 Stats prior to phase 1 of the rebalance.

  • Attack4/Health6
Synapsis OracleLegendary set1 Set 1 Alloyin 3
5
8
9
15
24

Stats prior to phase 1 of the rebalance.

  • Attack1/Health9
  • Attack4/Health15
  • Attack7/Health24
Talisin, Bard of AbundanceLegendary set1 Set 1 Uterra 8
12
16
10
14
20

Stats prior to phase 1 of the rebalance.

  • Attack6/Health8
  • Attack11/Health13
  • Attack16/Health20
Tech ExplorerCommon set4 Set 4 Alloyin 1
8
18
3
10
20

Level 2 stats prior to phase 1 of the rebalance.

  • Attack5/Health7
Tech UpgradeRare set1 Set 1 Alloyin





Text prior to phase 1 of the rebalance.

  • Target creature gets +2 attack and
    A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
    Armor Armor 2
    .
  • Target creature gets +3 attack and
    A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
    Armor Armor 3
    .
  • Target creature gets +6 attack and
    A creature with Armor 6 prevents the first 6 damage dealt to it each turn.
    Armor Armor 6
    .
TechnosmithCommon set1 Set 1 Alloyin 5
9
15
4
8
14

Stats prior to phase 1 of the rebalance.

  • Attack2/Health2
  • Attack8/Health8
  • Attack15/Health15
ThunderstompHeroic set4 Set 4.2 Tempys





Level 1 text prior to phase 1 of the rebalance.

  • Deal 4 damage to an enemy creature. Then, if there is a friendly Dinosaur, deal another 4 damage to an enemy creature.
Toxic SporesCommon set1 Set 1 Uterra





Text prior to phase 1 of the rebalance.

  • Target creature gets
    At the start of each turn, a creature with Poison 3 is dealt 3 damage.
    Poison Poison 3
    .
  • Target creature gets
    At the start of each turn, a creature with Poison 6 is dealt 6 damage.
    Poison Poison 6
    .
  • Target creature gets
    At the start of each turn, a creature with Poison 12 is dealt 12 damage.
    Poison Poison 12
    .
TurnaboutHeroic set2 Set 2 Tempys





Text prior to phase 1 of the rebalance.

  • Swap target creature’s attack and health.
  • Swap all creatures’ attack and health.
  • A free card does not count towards your two card plays per turn.
    Free
    , Swap all creatures’ attack and health.
Tuskin GrovekeeperRare set4 Set 4 Uterra 6
9
12
6
9
12

Text and stats prior to phase 1 of the rebalance.

  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 1/1 Seedling. Attack6/Health6
  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 3/3 Sapling. Attack9/Health9
  • When you gain health,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 5/5 Treefolk.Attack15/Health15
TwinstrengthCommon set2 Set 2 Uterra





Text prior to phase 1 of the rebalance.

  • Two target creatures you control get +2 attack and +2 health.
  • Two target creatures you control get +4 attack and +4 health.
  • Two target creatures you control get +6 attack and +6 health.
Umbruk IcecrusherHeroic set2 Set 2.3 Tempys 6
10
14
2
4
6
The allied effect prior to phase 1 of the rebalance only granted
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Umbruk LasherHeroic set2 Set 2 Uterra 7
10
14
6
9
13

Stats prior to phase 1 of the rebalance.

  • Attack6/Health4
  • Attack10/Health7
  • Attack18/Health14
Uranti IcemageCommon set2 Set 2 Tempys 2
5
9
8
13
20

Text prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets
    A creature with defender does not start a battle.
    Defender Defender
    this turn.
Uranti WarlordHeroic set2 Set 2 Tempys 3
7
13
7
10
17

Text and stats prior to phase 1 of the rebalance.

  • When this enters play from your hand, it gets the ability listed after this keyword.
    Forge
    : Each friendly Yeti deals 3 damage to the opposing creature. Attack3/Health7
  • When this enters play from your hand, it gets the ability listed after this keyword.
    Forge
    : Each friendly Yeti deals 6 damage to the opposing creature. Attack6/Health10
  • When this enters play from your hand, it gets the ability listed after this keyword.
    Forge
    : Each friendly Yeti deals 12 damage to the opposing creature. Attack12/Health17
Uranti WarstokerRare set2 Set 2.3 Tempys 6
8
12
5
7
11

Text and stats prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Each Yeti you control gets +2 attack this turn. Attack4/Health6
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Each Yeti you control gets +3 attack this turn. Attack7/Health10
  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Each Yeti you control gets +5 attack this turn. Attack12/Health17
Uterra PackmasterLegendary set1 Set 1 Uterra 6
9
14
6
9
14

Stats prior to phase 1 of the rebalance.

  • Attack5/Health5
  • Attack8/Health8
  • Attack14/Health14
Valifrax, Iztek's ChampionLegendary set6 Set 6 Tempys 4
8
16
8
12
20

Flank ability was a Forge ability prior to phase 1 of the rebalance.

Varna, Immortal KingLegendary set5 Set 5.2 Nekrium 4
6
12
18
8
13
22
30

Level 1 stats prior to phase 1 of the rebalance.

  • Attack2/Health8
Vault WelderRare set4 Set 4 Alloyin 7
11
18
9
14
22

Text and stats prior to phase 1 of the rebalance.

  • A creature with defender does not start a battle.
    Defender Defender
    ,
    When this enters the field, it gets the ability listed after this keyword if it replaced a creature.
    Upgrade
    :
    Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
    Negate
    A creature with defender does not start a battle.
    Defender Defender
    from each friendly creature. Attack6/Health8
  • A creature with defender does not start a battle.
    Defender Defender
    ,
    When this enters the field, it gets the ability listed after this keyword if it replaced a creature.
    Upgrade
    :
    Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
    Negate
    A creature with defender does not start a battle.
    Defender Defender
    from each friendly creature. Attack10/Health14
  • A creature with defender does not start a battle.
    Defender Defender
    ,
    When this enters the field, it gets the ability listed after this keyword if it replaced a creature.
    Upgrade
    :
    Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
    Negate
    A creature with defender does not start a battle.
    Defender Defender
    from each friendly creature. Attack16/Health22
VenomdrinkerRare set4 Set 4 Uterra 5
9
13
5
9
13

Stats prior to phase 1 of the rebalance.

  • Attack4/Health4
  • Attack6/Health8
  • Attack12/Health12
VenomfangRare set1 Set 1.5 Uterra 6
10
14
4
8
12

Text and stats prior to phase 1 of the rebalance.

  • When Venomfang enters the field, you may have target creature an opponent controls get
    At the start of each turn, a creature with Poison 1 is dealt 1 damage.
    Poison Poison 1
    . Attack5/Health4
  • When Venomfang enters the field, you may have target creature an opponent controls get
    At the start of each turn, a creature with Poison 2 is dealt 2 damage.
    Poison Poison 2
    . Attack9/Health8
  • When Venomfang enters the field, you may have target creature an opponent controls get
    At the start of each turn, a creature with Poison 4 is dealt 4 damage.
    Poison Poison 4
    . Attack14/Health13
Vyric EbonskullLegendary set2 Set 2.1 Nekrium 3
7
13
7
11
17

Text prior to phase 1 of the rebalance.

  • -
  • When Vyric deals battle damage to a player, destroy a creature that player controls at random.
  • When Vyric deals battle damage to a player, destroy a creature that player controls at random. Put a new copy of that creature into one of your available spaces at random.
War MachineHeroic set5 Set 5 Alloyin 3


3


Text and stats prior phase 1 of the rebalance.

  • When this card is played, remove it from the game instead of putting it into your discard pile.
    Overload Overload
    , When War Machine enters the field, each other creature you control gets +3 attack. Attack3/Health3
War MerchantHeroic set2 Set 2.1 Alloyin 4
6
8
4
6
8

Level 3 text prior to phase 1 of the rebalance.

  • A creature with defender does not start a battle.
    Defender Defender
    ,
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature in the center lane gets +8 attack and +8 health.
Wegu, the AncientLegendary set4 Set 4 Uterra 0
0
0
1
1
1

Prior to phase 1 of the rebalance., Wegu, the Ancient also gained Breakthrough when it lost Defender at level 1 and level 2.

Weirwood PatriarchHeroic set1 Set 1.5 Uterra 5
7
14
7
10
17

Level 1 stats prior to phase 1 of the rebalance.

  • Attack4/Health7
Wildfire MaidenHeroic set1 Set 1.5 Tempys 4
7
14
5
9
16

Text prior to phase 1 of the rebalance.

  • While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Wildfire Maiden deals damage equal to its attack to another target creature or player. Then Wildfire Maiden’s attack becomes 0.
Windborn HellionRare set1 Set 1.5 Tempys 4
8
12
8
12
16

Stats prior to phase 1 of the rebalance.

  • Attack2/Health8
  • Attack5/Health12
  • Attack9/Health17
WoebringerLegendary set1 Set 1.5 Nekrium 7
10
18
5
8
15

Stats prior to phase 1 of the rebalance.

  • Attack6/Health5
  • Attack10/Health9
  • Attack18/Health17
Zarox, the RagingHeroic set5 Set 5 Tempys 2
4
10
8
12
18

Allied ability and stats prior to phase 1 of the rebalance.

  • Allied Nekrium: When a creature is destroyed, Zarox gets +1 attack. Attack2/Health7
  • Allied Nekrium: When a creature is destroyed, Zarox gets +2 attack. Attack4/Health11
  • Allied Nekrium: When a creature is destroyed, Zarox gets +4 attack. Attack10/Health18
Zimus, the UndyingLegendary set1 Set 1 Nekrium 5
10
14
2
5
7

Level 3 text prior to phase 1 of the rebalance.

  • When Zimus, the Undying is destroyed, put a level 3 Zimus, the Returned into one of your available spaces at random.

Zimus, the Returned had the following text

  • At the end of the turn, replace Zimus, the Returned with a level 3 Zimus, the Undying.

The change allowed Zimus to be permanantly removed if it was killed twice in the same turn rather than always returning to play.

Phase 2Edit

Phase 2 of the rebalance was released on Febuary 11, 2016. There were a significant number of additional card changes, although not as many as in phase 1. The other major change to the game was increasing the starting life total from 100 health to 120 health. Game designer, Gary Arant, talks more about the changes in the following article.

The following is a list of every card that received functional changes during phase 2 of the rebalance (mouse over the card names for current versions of the cards).

Card NameRaritySetFactionAttackHealthHistory
DendrifyRare set5 Set 5 Uterra





Text prior to phase 2 of the rebalance.

  • Replace a level 2 or lower creature with a 7/7 Treefolk.
  • Replace a creature with a 7/7 Treefolk.
  • Free. Replace a creature with a 7/7 Treefolk.
Dozer, the AwakenedToken set3 Set 3 Uterra 9
12
15
9
12
15

Text and stats prior to phase 2 of the rebalance.

  • While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    ,
    A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Attack10/Health10
  • While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    ,
    A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Attack13/Health13
  • While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
    Breakthrough Breakthrough
    ,
    A creature with Aggressive is always on the offensive.
    Aggressive Aggressive
    . Attack16/Health16
Dozer, the DormantLegendary set3 Set 3 Uterra 0
0
0
9
12
15

Stats prior to phase 2 of the rebalance.

  • Transformed into a 10/10. Attack0/Health10
  • Transformed into a 13/13. Attack0/Health13
  • Transformed into a 16/16. Attack0/Health16
Ebonskull KnightHeroic set2 Set 2 Nekrium 9
13
18
7
11
16

Stats prior to phase 2 of the rebalance.

  • Attack9/Health9
  • Attack13/Health13
  • Attack18/Health18
EchowispLegendary set1 Set 1 Uterra 7
8
10
1
3
5

Level 1 stats prior to phase 2 of the rebalance.

  • Attack6/Health1
Forge Guardian OmegaToken set1 Set 1 Alloyin 25
50
80
25
50
80

Stats prior to phase 2 of the rebalance.

  • Attack20/Health20
  • Attack40/Health40
  • Attack80/Health80
Heart TreeLegendary set1 Set 1 Uterra 0
0
0
10
15
30

Level 1 stats prior to phase 2 of the rebalance.

  • Attack0/Health8
Ignir, Khan of AshurLegendary set6 Set 6 Tempys 4
8
14
24
4
8
14
24

Text and stats prior to phase 2 of the rebalance.

  • At the end of your turn, deal 5 damage to an enemy creature or player at random. Attack5/Health5
  • At the end of your turn, deal 9 damage to an enemy creature or player at random. Attack9/Health9
  • At the end of your turn, deal 14 damage to an enemy creature at random and the enemy player. Attack14/Health14
  • At the end of your turn, deal 24 damage to each enemy creature and the enemy player. Attack24/Health24
Lifeblood DryadHeroic set1 Set 1 Uterra 4
7
9
4
7
9

Level 1 stats prior to phase 2 of the rebalance. Ability used to buff all friendly creatures, not other friendly creatures.

  • Attack5/Health5
MetatransferCommon set2 Set 2 Alloyin





Text prior to phase 2 of the rebalance.

  • Give a creature −3 attack. Discard and level up a card.
  • Give a creature −7 attack. Discard and level up a card.
  • Give a creature −11 attack. Discard and level up a card.
Oratek BattlebrandRare set3 Set 3 Tempys





Text prior to phase 2 of the rebalance.

  • Deal 6 damage to a creature. Allied Alloyin: You may discard and level up a card.
  • Deal 9 damage to a creature. Allied Alloyin: You may discard and level up a card.
  • Deal 12 damage to a creature. Allied Alloyin: You may discard and level up a card.
Oreian JusticarHeroic set1 Set 1.5 Alloyin 5
8
14
8
12
20

Level 1 stats prior to phase 2 of the rebalance.

  • Attack4/Health7
Oros, Deepwood's ChosenLegendary set2 Set 2 Uterra 7
11
16
0
7
11
16
0

Stats prior to phase 2 of the rebalance.

  • Attack6/Health6
  • Attack10/Health10
  • Attack16/Health16
  • Attack0/Health0
Patron of TarsusHeroic set6 Set 6.1 Nekrium 5
9
14
4
7
11

Stats prior to phase 2 of the rebalance.

  • Attack6/Health4
  • Attack11/Health7
  • Attack17/Health12
Scatterspore EidolonLegendary set2 Set 2.1 Uterra 8
8
8
8
8
8

Text prior to phase 2 of the rebalance.

  • At the start of your turn,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 1/1 Seedling.
  • At the start of your turn,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 3/3 Sapling.
  • At the start of your turn,
    A spawned creature enters play in a friendly available space at random.
    Spawn
    a 5/5 Treefolk.
Sparky, Forge Guard DogLegendary set6 Set 6.2 Alloyin 4
10
14
5
11
16

Creature type prior to phase 2 of the rebalance was Robot Dog.

Tendrils of TwilightToken set4 Set 4.2 Nekrium





Text prior to phase 2 of the rebalance.

  • A free card does not count towards your two card plays per turn.
    Free
    . Give an enemy creature -1 attack and -1 health. If that creature is opposing a friendly Duskmaw, Twilight Drake, destroy that creature instead.
War TinkerHeroic set4 Set 4 Alloyin 1
2
3
4
8
12

Text and stats prior to phase 2 of the rebalance.

  • Forge: You may play an additional level 1 Robot this turn. Attack2/Health2
  • Forge: You may play an additional level 2 or lower Robot this turn. Attack4/Health4
  • Forge: You may play an additional Robot this turn. Attack6/Health6
Wildfire MaidenHeroic set1 Set 1.5 Tempys 4
7
14
5
9
16

Prior to phase 2 of the rebalance, Wildfire Maiden damaged creatures and players.

Windspark ElementalLegendary set5 Set 5.1 Tempys 2
5
8
7
14
21

Text and stats prior to phase 2 of the rebalance.

  • When an enemy creature takes non-battle damage, deal that much damage to the enemy player. Attack2/Health7
  • When an enemy creature takes non-battle damage, deal that much damage to the enemy player. Attack5/Health12
  • When an enemy creature takes non-battle damage, deal that much damage to the enemy player. Attack8/Health17
Zarox, the RagingHeroic set5 Set 5 Tempys 2
4
10
8
12
18

Level 1 text prior to phase 2 of the rebalance.

  • When Zarox deals battle damage to a player on your turn, you may deal that much damage to an enemy creature.
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand.
    Allied Nekrium
    : When a creature is destroyed, Zarox gets +2 attack.


Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards

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