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DescriptionEdit

Most cards in SolForge have three levels, and they transform as the game goes on. At the beginning of a game, all of the cards in your deck start at level 1. When you play a card, it levels up, which means a higher level version of that card is into your discard pile. Every four turns, you increase in rank, and you reshuffle your discard pile into your deck, allowing you to draw your higher level cards.

The higher levels of a card are usually more powerful versions of the low levels, but some cards transform in different ways. You can tell what level a card is by looking at the icon in the upper right hand corner. You can always look at the different levels of any card by selecting it in game.

Card ListEdit

The following cards have a connection to your Rank.

Card NameRaritySetCreature TypeAttackHealthAbilities
Avalanche Invoker 1
Avalanche Invoker Her Set 1 Earth Asir 6
9
14
7
10
15
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 3 damage to each non-Tempys creature.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 6 damage to each non-Tempys creature.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 12 damage to each non-Tempys creature.
Level 3
Bitterfrost Totem 1
Bitterfrost Totem Com Set 5





Give a creature -4 attack and -4 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, it gets an additional -2 attack and -2 health.
Level 1

Give a creature -8 attack and -8 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, it gets an additional -2 attack and -2 health.
Level 2

Give a creature -12 attack and -12 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, it gets an additional -2 attack and -2 health.
Level 3
Blightskull Phantasm 1
Blightskull Phantasm Com Set 2.2 Spirit 5
8
14
6
10
17
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, the opposing creature gets -3 attack and -3 health.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, the opposing creature gets -6 attack and -6 health.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, the opposing creature gets -9 attack and -9 health.
Level 3
Chant of Dragonwatch 1
Chant of Dragonwatch Rar Set 4





Deal X damage to each enemy creature, where X is your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 1
Cinderbound Barbarian 1
Cinderbound Barbarian Com Set 3 Fire Asir 3
6
12
3
6
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, deal 6 damage to an enemy creature.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, deal 9 damage to an enemy creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, deal 12 damage to an enemy creature.
Level 3
Crucible Colossus 1
Crucible Colossus Rar Set 2 Robot 6
10
16
8
12
18
A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
A creature with defender does not start a battle.
Defender Defender
from Crucible Colossus.
Level 1

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
A creature with defender does not start a battle.
Defender Defender
from Crucible Colossus.
Level 2

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
A creature with defender does not start a battle.
Defender Defender
from Crucible Colossus.
Level 3
Ebonbound Warlord 1
Ebonbound Warlord Com Set 3 Vampire 3
7
14
7
11
18
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, give a creature -3 attack and -3 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, give a creature -6 attack and -6 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, give a creature -9 attack and -9 health.
Level 3
Ebonskull Knight 1
Ebonskull Knight Her Set 2 Vampire 9
13
18
7
11
16
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, destroy Ebonskull Knight.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, destroy Ebonskull Knight.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, destroy Ebonskull Knight.
Level 3
Everflame Phoenix 1
Everflame Phoenix Leg Set 1 Phoenix 7
0
22
6
1
15
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1
Level 1

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Everflame Phoenix with a level 3 Everflame Phoenix.
Level 2

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility Mobility 2

When this is destroyed.
Vengeance
: Put a level 2 Everflame Phoenix into this space.
Level 3
Feywing Chrysalis 1
Feywing Chrysalis Tok Set 3 Chrysalis 0


3


A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Feywing Chrysalis with a level 1 Feywing.
Level 1
Flame Jet 1
Flame Jet Com Set 5





Deal 3 damage to a creature. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, deal an additional 3 damage.
Level 1

Deal 9 damage to a creature. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, deal an additional 3 damage.
Level 2

Deal 15 damage to a creature. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, deal an additional 3 damage.
Level 3
Frostmane Egg 1
Frostmane Egg Tok Set 3 Dragon 0
0
0
6
6
6
A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Frostmane Egg with a Level 1 Frostmane Dragon.
Level 1

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Frostmane Egg with a Level 2 Frostmane Dragon.
Level 2

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Frostmane Egg with a Level 3 Frostmane Dragon.
Level 3
Glaceus, Tundra Tyrant 1
Glaceus, Tundra Tyrant Leg Set 2 Ice Elemental 5
9
16
7
11
18
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each enemy level 1 creature gets “When this is dealt damage, destroy it.”
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each enemy level 2 or lower creature gets “When this is dealt damage, destroy it.”
Level 2

At the start of each turn, deal 1 damage to each enemy creature.
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each enemy creature gets “When this is dealt damage, destroy it.”
Level 3
Howl of Xith 1
Howl of Xith Rar Set 4





Deal X damage to the enemy player and gain X health, where X is three times your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 1
Indomitable Fiend 1
Indomitable Fiend Her Set 7 Zombie 2


2


When Indomitable Fiend enters play, if it wasn't
A creature is Forged when it enters play from a player's hand.
Forged
, it gets +5 attack and +5 health for each player
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
you are.
Level 1
Ironbound Reinforcements 1
Ironbound Reinforcements Com Set 3 Gnome 3
6
8
6
12
16
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, give a creature +5 attack.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, give a creature +8 attack.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, give a creature +12 attack.
Level 3
Metamind Overseer 1
Metamind Overseer Com Set 2.2 Metamind 5
9
15
6
10
16
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, draw 2 cards.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, draw 2 cards.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, draw 2 cards.
Level 3
Oreian Steelskin 1
Oreian Steelskin Com Set 5





Give a creature
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor Armor 2
. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, it gets an additional
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1
.
Level 1

Give a creature
A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor Armor 3
. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, it gets an additional
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1
.
Level 2

Give a creature
A creature with Armor 6 prevents the first 6 damage dealt to it each turn.
Armor Armor 6
. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, it gets an additional
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1
.
Level 3
Othra, Apex Predator 1
Othra, Apex Predator Leg Set 6 Insect 8
0
10
6
12
50
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace this with a level 2 Othra.
Level 1

A creature with defender does not start a battle.
Defender Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace this with a level 3 Othra.
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1

When Othra deals battle damage to a creature or player, they get
At the start of each turn, a creature with Poison 10 is dealt 10 damage.
Poison Poison 10
.
Level 3
Palladium Wave 1
Palladium Wave Rar Set 4





Each enemy creature gets -X attack, where X is two times your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 1
Portal Shade 1
Portal Shade Her Set 4 Spirit 5
9
14
7
11
18
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
A spawned creature enters play in a friendly available space at random.
Spawn
a random creature that was destroyed this game.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
A spawned creature enters play in a friendly available space at random.
Spawn
a random creature that was destroyed this game.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
,
A spawned creature enters play in a friendly available space at random.
Spawn
a random creature that was destroyed this game.
Level 3
Runegrove Guardian 1
Runegrove Guardian Her Set 1 Plant 4
8
14
4
8
14
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +4 attack and +4 health.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +8 attack and +8 health.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +14 attack and +14 health.
Level 3
Shardbound Invoker 1
Shardbound Invoker Com Set 3 Tuskin 4
7
14
5
8
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or above, give a creature +3 attack and +3 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or above, give a creature +5 attack and +5 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or above, give a creature +9 attack and +9 health.
Level 3
Solstice Reveler 1
Solstice Reveler Leg Set 2 Human 4
8
16
4
8
16
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each friendly creature gets +2 attack, +2 health.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each friendly creature gets +4 attack, +4 health.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, each friendly creature gets +8 attack, +8 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
.
Level 3
Spiritfrost Shaman 1
Spiritfrost Shaman Com Set 2.2 Human 7
11
17
4
6
10
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 5 damage to the enemy player.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 7 damage to the enemy player.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 9 damage to the enemy player.
Level 3
Steeleye Seer 1
Steeleye Seer Leg Set 5 Human 0
0
0
8
12
18
A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Level up a card in your hand, then discard it if its level is higher than your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 1

A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Level up a card in your hand, then discard it if its level is higher than your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 2

A creature with defender does not start a battle.
Defender Defender

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Level up a card in your hand. You may use this ability twice per turn.
Level 3
Stouthide Stegadon 1
Stouthide Stegadon Com Set 2 Dinosaur 4
7
14
7
11
17
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, heal 10 damage from Stouthide Stegadon.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, heal 20 damage from Stouthide Stegadon.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, heal 30 damage from Stouthide Stegadon.
Level 3
Umbraglim Mantis 1
Umbraglim Mantis Com Set 2.2 Insect 6
9
14
5
8
13
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, you get +8 health.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, you get +10 health.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, you get +12 health.
Level 3
Ursine Strength 1
Ursine Strength Com Set 5





Give a creature +3 attack and +3 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
2 or higher, it gets an additional +2 attack and +2 health.
Level 1

Give a creature +7 attack and +7 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
3 or higher, it gets an additional +2 attack and +2 health.
Level 2

Give a creature +11 attack and +11 health. If you are
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
4 or higher, it gets an additional +2 attack and +2 health.
Level 3
Whispers of Dendris 1
Whispers of Dendris Rar Set 4





Each friendly creature gets +X attack and +X health, where X is your
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
.
Level 1


Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards

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