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HistoryEdit

Text and stats prior to phase 1 of the rebalance.

  • At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
    Regenerate Regenerate 1
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −2 attack.Attack2/Health7
  • At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
    Regenerate Regenerate 2
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −4 attack.Attack4/Health11
  • At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
    Regenerate Regenerate 4
    ,
    When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand.
    Allied Alloyin
    :
    While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
    Activate
    : Target creature gets −8 attack.Attack8/Health19

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