Description[]
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns.
The Mobility number indicates how many spaces the creature can move. A creature with
may move up to two spaces in either direction. However, a creature can only move once per turn, regardless of how much Mobility it has. A creature cannot move into a lane if it is occupied but they may move past occupied lanes if they have 2 or greater Mobility. Mobility is also stackable, meaning that if two or more effects give Mobility to a creature, the final value is equal to the sum of the separate effects. For example, if a Rimehorn Charger is on the field and its controller plays a Borean Windweaver, the Rimehorn Charger will have
.
Note[]
Giving a creature more than Mobility 4 is a waste, as four is the maximum amount of spaces a creature can move in a turn, and creatures can only use Mobility once per turn.
Card List[]
The following cards have or grant Mobility.
Card Name | Rarity | Set | Creature Type | Abilities | ||||
---|---|---|---|---|---|---|---|---|
Rubyscale Dragon | Leg | Set 6.2 | Dragon | 2 8 18 |
7 11 24 |
A creature with defender does not start a battle. Defender At the end of your turn, you and each other friendly creature you control gets +1 health. Level 2 Level 3 | ||
Zephyr Mage | Rar | Set 1.5 | Wind Asir | 4 8 13 |
6 10 17 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another level 1 creature While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another level 2 or lower creature While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3. | ||
Alloyin Strategist | Her | Set 2 | Human | 4 8 14 |
5 9 15 |
Level 1 Level 2 Level 3 | ||
Byzerak Drake | Rar | Set 2 | Dragon | 4 8 14 |
6 10 16 |
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. Regenerate 1When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. Regenerate 2When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. Regenerate 3When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 | ||
Cercee, Hand of Varna | Leg | Set 2 | Forgeborn | 1 3 5 7 |
6 10 20 40 |
Level 1 Level 2 Level 3 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When Cercee deals battle damage to a player, deal damage to that player equal to their health. | ||
Cloudcleaver Titan | Rar | Set 2 | Wind Giant | 4 8 12 |
7 10 16 |
Level 1 Level 2 Level 3 | ||
Cryophoenix | Tok | Set 6.2 | Phoenix | 3 7 11 |
6 10 14 |
When Cryophoenix enters play or moves, deal damage equal to its attack to the opposing creature. Level 1If there is no opposing creature, deal that damage to the enemy player instead. When Cryophoenix enters play or moves, deal damage equal to its attack to the opposing creature. Level 2If there is no opposing creature, deal that damage to the enemy player instead. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Cryophoenix enters play or moves, deal damage equal to its attack to the opposing creature. | ||
Staff of Vaerus | Leg | Set 4 | 15 |
12 |
Level 1 Level 2 Level 3 | |||
Firemane Steed | Com | Set 2 | Fire Elemental | 3 6 16 |
6 9 19 |
Level 1 Level 2 Level 3 | ||
Skyknight Glider | Com | Set 2 | Human | 5 9 16 |
6 10 17 |
Level 1 Level 2 Level 3 | ||
Steelscale Dragon | Leg | Set 2 | Robot Dragon | 4 8 12 |
6 10 14 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1While each other friendly creature has A creature with defender does not start a battle. Defender, Steelscale Dragon gets +4 attack, A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2While each other friendly creature has A creature with defender does not start a battle. Defender, Steelscale Dragon gets +8 attack, A creature with Armor 4 prevents the first 4 damage dealt to it each turn. Armor 4, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3While each other friendly creature has A creature with defender does not start a battle. Defender, Steelscale Dragon gets +12 attack, A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Armor 6, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough. | ||
Tower Scout | Com | Set 2 | Human | 5 9 15 |
5 9 15 |
Level 1 Level 2 Level 3 | ||
Umbruk Glider | Rar | Set 2 | Dinosaur | 7 11 17 |
3 7 13 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhile a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhile a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough | ||
Othra, Apex Predator | Leg | Set 6 | Insect | 8 0 10 |
6 12 50 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace this with a level 2 Othra.Level 2 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Othra deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 10 is dealt 10 damage. Poison 10. | ||
Valifrax, Iztek's Champion | Leg | Set 6 | Dragon | 4 8 16 |
8 12 20 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: If there is an opposing creature, put a level 1 Iztek’s Frost into your hand. If there is no opposing creature, put a level 1 Iztek's Flame into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: If there is an opposing creature, put a level 2 Iztek’s Frost into your hand. If there is no opposing creature, put a level 2 Iztek's Flame into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: If there is an opposing creature, put a level 3 Iztek’s Frost into your hand. If there is no opposing creature, put a level 3 Iztek's Flame into your hand. | ||
Avalanche Guardian | Rar | Set 2.1 | Ice Elemental | 5 9 15 |
8 15 23 |
A creature with defender does not start a battle. DefenderWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature with defender does not start a battle. DefenderWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature with defender does not start a battle. DefenderWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 | ||
Tremorcharge | Com | Set 2.1 | Level 1 Level 2 Level 3 | |||||
Agamemnon | Leg | Set 2.2 | Giant | 4 8 14 |
8 12 18 |
When Agamemnon deals battle damage to a creature on your turn, this battles again. Level 1Level 2 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature with Aggressive is always on the offensive. AggressiveWhen Agamemnon deals battle damage to a creature on your turn, this battles again. | ||
Palladium Simulacrum | Leg | Set 2.2 | Shapeshifter | 4 8 16 |
2 4 8 |
Level 1 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy. | ||
Razortooth Stalker | Com | Set 2.2 | Dinosaur | 4 8 12 |
5 9 13 |
Level 1 Level 2 Level 3 | ||
Arc Wurm | Rar | Set 6 | Lightning Elemental | 4 8 13 |
7 11 16 |
Level 1 Level 2 Level 3 | ||
Umbraskin Yeti | Rar | Set 6 | Darkforged Yeti | 3 6 9 |
6 12 18 |
Level 1 Level 2 Level 3 | ||
Crag Walker | Com | Set 3 | Dinosaur | 7 12 18 |
2 4 6 |
Level 1 Level 2 Level 3 | ||
Frostfang Maiden | Her | Set 3 | Human | 5 8 14 |
6 10 17 |
Level 1 Level 2 Level 3 | ||
Frostmane Dragon | Leg | Set 3 | Ice Dragon | 6 9 13 |
7 10 14 |
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 1 Frostmane Egg into one of your available spaces.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 2 Frostmane Egg into one of your available spaces.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 3 Frostmane Egg into one of your available spaces. | ||
Feywing | Tok | Set 3 | Dragon | 9 |
9 |
Level 1 | ||
Oratek Warhammer | Her | Set 3 | Fire Asir | 3 7 13 |
8 12 19 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: When Oratek Warhammer deals battle damage to a player on your turn, you may discard and level up a card.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: When Oratek Warhammer deals battle damage to a player on your turn, you may discard and level up a card.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: When Oratek Warhammer deals battle damage to a player on your turn, you may discard and level up a card. | ||
Grapplevine | Com | Set 6 | Plant | 3 5 7 |
9 12 18 |
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from each creature.Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from each creature.Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from each creature. | ||
Aethertap Shaman | Com | Set 6 | Human | 7 9 16 |
6 8 15 |
Level 1 Level 2 Level 3 | ||
Kadrasian Stoneback | Com | Set 6 | Dinosaur | 6 10 16 |
6 10 16 |
A creature with defender does not start a battle. Defender While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. Defender from Kadrasian Stoneback this turn.A creature with defender does not start a battle. Defender While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. Defender from Kadrasian Stoneback this turn.A creature with defender does not start a battle. Defender While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. Defender from Kadrasian Stoneback this turn. | ||
Byzerak Frostmaiden | Her | Set 2.3 | Human | 1 3 5 |
9 14 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -2 attack and this gets +2 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -4 attack and this gets +4 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -6 attack and this gets +6 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 | ||
Killer Bee | Her | Set 5 | Insect | 1 3 5 |
1 3 5 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Killer Bee deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 1 is dealt 1 damage. Poison 1.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Killer Bee deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 3 is dealt 3 damage. Poison 3.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Killer Bee deals battle damage to a creature or player, they get that much At the start of each turn, a creature with Poison X is dealt X damage. Poison. | ||
Aegis Wings | Rar | Set 4 | Give a creature +3 attack. Then, if that creature has the highest attack, it also gets Level 1While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 and A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2.Give a creature +6 attack. Then, if that creature has the highest attack, it also gets Level 2While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 and A creature with Armor 4 prevents the first 4 damage dealt to it each turn. Armor 4.Give a creature +9 attack. Then, if that creature has the highest attack, it also gets Level 3
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 and A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Armor 6. | |||||
Borean Windweaver | Her | Set 4 | Wind Asir | 6 9 14 |
5 8 13 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 Each other friendly creature gets While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 Each other friendly creature gets While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 Each other friendly creature gets While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3. | ||
Sparktail Manticore | Rar | Set 4 | Manticore | 3 6 9 |
7 11 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. AggressiveWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. AggressiveWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. Aggressive | ||
Spiritsteel Infiltrator | Rar | Set 4 | Energeist | 4 8 14 |
7 11 18 |
While Spiritsteel Infiltrator has 5 or more attack, it gets Level 1While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 and A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2.While Spiritsteel Infiltrator has 10 or more attack, it gets Level 2While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 and A creature with Armor 4 prevents the first 4 damage dealt to it each turn. Armor 4.While Spiritsteel Infiltrator has 20 or more attack, it gets Level 3
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 and A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Armor 6. | ||
Scorchmane Dragon | Leg | Set 1 | Dragon | 0 12 24 |
6 12 24 |
A creature with defender does not start a battle. DefenderWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 5 damage to the opposing creature.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 5 damage to each enemy creature and player. | ||
Cindersmoke Wyvern | Leg | Set 2.3 | Dragon | 3 6 10 |
7 12 17 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this creature moves. Flank: Deal damage equal to its attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this creature moves. Flank: Deal damage equal to its attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead.While a creature with Mobility 4 is on the offensive, you can tap or click it to move it to one of your available spaces up to 4 lane(s) away once on each of your turns. Mobility 4When this creature moves. Flank: Deal damage equal to its attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead. | ||
Netherdrake | Tok | Set 2.3 | Dragon | 4 8 15 |
4 8 15 |
When this enters play or moves into a lane, destroy the opposing level 1 creature. Level 1When this enters play or moves into a lane, destroy the opposing level 2 or lower creature. Level 2Level 3 | ||
Uriel Ironwing | Leg | Set 4 | Angel | 6 8 13 |
8 11 17 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -2 attack.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -4 attack.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -6 attack. If that creature has 0 or less attack, destroy it. | ||
Nexus Aeronaut | Leg | Set 3.1 | Human | 4 8 14 |
6 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 While Nexus Aeronaut is in the center space, each other friendly creature gets +2 attack. A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 While Nexus Aeronaut is in the center space, each other friendly creature gets +3 attack. A creature with Armor 3 prevents the first 3 damage dealt to it each turn. Armor 3.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 While Nexus Aeronaut is in the center space, each other friendly creature gets +6 attack. A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Armor 6. | ||
Duskmaw, Twilight Drake | Leg | Set 4.2 | Dragon | 6 10 17 |
5 9 15 |
You start the game with the following cards added to your deck. Solbind: Tendrils of TwilightWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1Level 2 Level 3 | ||
Gemhide Ravager | Her | Set 4.2 | Dinosaur | 5 9 15 |
6 10 16 |
When Gemhide Ravager deals battle damage to a player, you gain that much health. Level 1When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When Gemhide Ravager deals battle damage to a player, you gain that much health. Level 2When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When Gemhide Ravager deals battle damage to a player, you gain that much health. Level 3
When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 | ||
Aeromind Squadron | Her | Set 5 | Metamind | 5 10 15 |
5 10 15 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand. | ||
Everflame Aura | Rar | Set 5 | Level 1 Level 2 Level 3 | |||||
Iniog, Carrion Demon | Leg | Set 5 | Demon | 0 12 24 |
3 7 13 |
A creature with defender does not start a battle. Defender When a creature is destroyed, this gets At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. Regenerate 1. At the end of your turn, if this has At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself. Regenerate 5 or higher, replace this with a level 2 Iniog.At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself. Regenerate 5 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When a creature is destroyed, this gets At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. Regenerate 1. At the end of your turn, if Iniog has At the start of each turn, a creature with Regenerate 10 heals 10 damage from itself. Regenerate 10 or higher, replace this with a level 3 Iniog.At the start of each turn, a creature with Regenerate 10 heals 10 damage from itself. Regenerate 10 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When Iniog gains health, deal that much damage to the enemy player. When this is destroyed. Vengeance: Put a level 1 Iniog into this space. | ||
Smolderscale Dragon | Leg | Set 5 | Dragon | 0 3 15 |
6 10 30 |
A creature with defender does not start a battle. Defender At the end of your turn, Deal 1 damage to each enemy creature. A creature with defender does not start a battle. Defender At the end of your turn, Deal 3 damage to each enemy creature. Level 3 | ||
Ambriel Archangel | Leg | Set 5.1 | Angel | 5 10 16 |
6 11 17 |
While Ambriel Archangel is your only creature, you get Level 1A creature with Armor 10 prevents the first 10 damage dealt to it each turn. Armor 10 and this gets A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2 and While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1.While Ambriel Archangel is your only creature, you get Level 2A creature with Armor 15 prevents the first 15 damage dealt to it each turn. Armor 15 and this gets A creature with Armor 3 prevents the first 3 damage dealt to it each turn. Armor 3 and While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1.While Ambriel Archangel is your only creature, you get Level 3
A creature with Armor 20 prevents the first 20 damage dealt to it each turn. Armor 20 and this gets A creature with Armor 4 prevents the first 4 damage dealt to it each turn. Armor 4 and While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1. | ||
Doomwing, Dire Drake | Leg | Set 1 | Dragon | 6 10 18 |
2 6 10 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this creature moves. Flank: Destroy the opposing level 1 creature.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this creature moves. Flank: Destroy the opposing level 2 or lower creature.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3When this creature moves. Flank: Destroy the opposing creature. | ||
Everflame Phoenix | Leg | Set 1 | Phoenix | 7 0 22 |
6 1 15 |
Level 1 Level 2 While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this is destroyed. Vengeance: Put a level 2 Everflame Phoenix into this space. | ||
Ionic Warcharger | Com | Set 1 | Robot | 4 9 15 |
7 12 18 |
Level 1 Level 2 Level 3 | ||
Hinterland Watchman | Leg | Set 1 | Mech | 4 7 15 |
7 10 20 |
Level 1 While Hinterland Watchman has 10 or more attack, it gets Level 2A creature with Armor 5 prevents the first 5 damage dealt to it each turn. Armor 5 and
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3.While Hinterland Watchman has 20 or more attack, it gets Level 3
A creature with Armor 5 prevents the first 5 damage dealt to it each turn. Armor 5, While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough, A creature with Aggressive is always on the offensive. Aggressive, While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 and At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself. Regenerate 5. | ||
Zyx, Storm Herald | Leg | Set 1 | Lightning Asir | 4 7 12 |
6 9 20 |
Level 1 Level 2 Level 3 | ||
Aerial Surge | Rar | Set 1 | Level 1 A free card does not count towards your two card plays per turn. FreeGive a creature While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2.A free card does not count towards your two card plays per turn. FreeGive a creature While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3. | |||||
Grimgaunt Predator | Her | Set 1 | Grimgaunt | 5 9 14 |
5 9 14 |
Level 1 Level 2 Level 3 | ||
Brightsteel Gargoyle | Leg | Set 1 | Robot | 5 10 16 |
5 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1At the end of your turn, Brightsteel Gargoyle gets A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2 and A creature with defender does not start a battle. Defender until the end of the next turn.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2At the end of your turn, Brightsteel Gargoyle gets A creature with Armor 5 prevents the first 5 damage dealt to it each turn. Armor 5 and A creature with defender does not start a battle. Defender until the end of the next turn.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3At the end of your turn, Brightsteel Gargoyle gets A creature with Armor 10 prevents the first 10 damage dealt to it each turn. Armor 10 and A creature with defender does not start a battle. Defender until the end of the next turn. | ||
Fervent Assault | Her | Set 1 | Give a friendly creature Level 1While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 and “When this creature moves. Flank: Deal 3 damage to opposing creature.”Give a friendly creature Level 2While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2 and “When this creature moves. Flank: Deal 6 damage to opposing creature.”Give a friendly creature Level 3
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3 and “When this creature moves. Flank: Deal 12 damage to opposing creature.” | |||||
Forge Guardian Omega | Tok | Set 1 | Robot Guardian | 25 50 80 |
25 50 80 |
A creature with Armor 10 prevents the first 10 damage dealt to it each turn. Armor 10While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature with Aggressive is always on the offensive. AggressiveA creature with Armor 20 prevents the first 20 damage dealt to it each turn. Armor 20While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2A creature with Aggressive is always on the offensive. AggressiveA creature with Armor 40 prevents the first 40 damage dealt to it each turn. Armor 40While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 4 is on the offensive, you can tap or click it to move it to one of your available spaces up to 4 lane(s) away once on each of your turns. Mobility 4A creature with Aggressive is always on the offensive. Aggressive | ||
Grimgaunt Spectre | Com | Set 1 | Grimgaunt | 3 11 14 |
3 11 14 |
Level 1 Level 2 Level 3 | ||
Jet Pack | Com | Set 1 | Level 1 Level 2 Level 3 | |||||
Rimehorn Charger | Com | Set 1 | Ram | 5 8 10 |
8 11 13 |
Level 1 Level 2 Level 3 | ||
Soul Drinker | Leg | Set 1 | Vampire | 1 1 1 |
4 8 14 |
- Level 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack. | ||
Stormforged Avatar | Her | Set 1 | Manticore | 3 4 5 |
3 4 5 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +1 attack and +1 health for each Tempys card in your hand.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +2 attack and +2 health for each Tempys card in your hand.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Mobility 3When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +3 attack and +3 health for each Tempys card in your hand. | ||
Wind Primordial | Com | Set 1 | Wind Elemental | 6 10 16 |
4 8 14 |
Level 1 Level 2 Level 3 | ||
Sparkweaver Acolyte | Her | Set 6 | Lightning Asir | 4 6 10 |
6 12 18 |
Level 1 Level 2 Level 3 | ||
Tangle | Rar | Set 3 | Level 1 Level 2 Level 3 | |||||
Chistlehearth Archer | Rar | Set 2.1 | Human | 2 5 10 |
9 12 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from that creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 8 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from that creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 16 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Mobility from that creature. | ||
Blitzmane, the Destroyer | Leg | Set 7 | Dragon | 5 8 10 |
4 7 9 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. AggressiveRaid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage equal to Blitzmane's attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. AggressiveRaid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage equal to Blitzmane's attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 A creature with Aggressive is always on the offensive. AggressiveRaid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage equal to Blitzmane's attack to the opposing creature. If there is no opposing creature, deal that damage to the enemy player instead. | ||
Lichmane Dragon | Leg | Set 7.1 | Spirit Dragon | 6 9 15 |
7 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game. | ||
Avarice, the Insatiable | Leg | Set 7.2 | Dragon | 4 8 14 |
6 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: Discard down to one card at random. You may play an additional spell this turn.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: Discard down to one card at random. You may play an additional spell this turn.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1 When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional spell this turn. |
Game Information
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Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
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