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Consistent

Description[]

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.

The keyword Consistent is triggered with the reshuffling of the library. The deck is then separated into Pile A – which consists of all the cards with the Consistent ability – and Pile B with all the other cards.

If Pile A has fewer than twenty Consistent cards, Pile A is filled up with cards from Pile B until it has twenty cards in it. Both piles are now shuffled randomly and Pile A is put on top of Pile B.

This process ensures that after reshuffling you will see a Consistent card in the top twenty cards of your deck. Therefore you are guaranteed to draw the card in one of the four turns of the next player level.

The only exception would be if you have more than twenty Consistent cards in your deck. You would then draw all the Consistent cards first before you would draw cards without that ability. If you take that to the extreme and have thirty consistent cards in your deck, your deck would simply be shuffled randomly.

Card List[]

The following cards have the Consistent ability.

Card Name Rarity Set Creature Type Attack Health Abilities
Iron Maiden 1
Iron Maiden Leg Set 3 Robot 1
3
30
1
3
30

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When Iron Maiden is dealt damage, deal that much damage to the enemy player.
Level 3
Batterhide 1
Batterhide Rar Set 3 Dinosaur 3
8
14
6
11
17
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough
Level 1

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 3
Blight Witch 1
Blight Witch Rar Set 3 Zombie 2
5
9
7
11
17
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate Regenerate 2
Level 1

At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate Regenerate 3

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate Regenerate 4

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 3
Fleshreaver 1
Fleshreaver Her Set 3 Abomination 6
9
15
2
3
5

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy an enemy level 1 creature.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy an enemy level 2 or lower creature.
Level 3
Forgeplate Minotaur 1
Forgeplate Minotaur Rar Set 3 Robot 2
8
16
4
9
17
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor Armor 1
Level 1

A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor Armor 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor Armor 3

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 3
Runestorm Primordial 1
Runestorm Primordial Rar Set 3 Lightning Elemental 3
7
14
2
6
13
A creature with Aggressive is always on the offensive.
Aggressive Aggressive
Level 1

A creature with Aggressive is always on the offensive.
Aggressive Aggressive

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

A creature with Aggressive is always on the offensive.
Aggressive Aggressive

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 3
Seal of Anvillon 1
Seal of Anvillon Com Set 3





Give a creature +3 attack.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature +10 attack.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature +20 attack.
Level 3
Seal of Deepwood 1
Seal of Deepwood Com Set 3





Give a creature +1 attack and +1 health.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature +6 attack and +6 health.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature +12 attack and +12 health.
Level 3
Seal of Kadras 1
Seal of Kadras Com Set 3





Deal 1 damage to a creature or player.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Deal 2 damage to target a or player.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Deal 25 damage to target a or player.
Level 3
Seal of Tarsus 1
Seal of Tarsus Com Set 3





Give a creature -2 attack and -2 health.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature -8 attack and -8 health.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

Give a creature -16 attack and -16 health.
Level 3
Ashurian Flamesculptor 1
Ashurian Flamesculptor Her Set 3.1 Fire Asir 5
9
15
3
6
10

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 1 Tempys spell this turn.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 2 or lower Tempys spell this turn.
Level 3
Bramblewood Tracker 1
Bramblewood Tracker Her Set 3.1 Human 3
7
12
6
10
15
-
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 1 Uterra creature this turn.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 2 or lower Uterra creature this turn.
Level 3
Tomb Pillager 1
Tomb Pillager Her Set 3.1 Zombie 5
9
15
6
10
16
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may
Banished cards are removed from the game and do not shuffle back into their owner's deck.
Banish
a Nekrium card from your discard pile.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may
Banished cards are removed from the game and do not shuffle back into their owner's deck.
Banish
a Nekrium card from your discard pile.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may
Banished cards are removed from the game and do not shuffle back into their owner's deck.
Banish
a Nekrium card from your discard pile.
Level 3
Forge Oracle 1
Forge Oracle Her Set 3.1 Spirit 1
10
20
1
10
20
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up an Alloyin card.
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up an Alloyin card.
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up an Alloyin card.
Level 3
Big Bad Bartok 1
Big Bad Bartok Her Set 4 Tigrin 9
10
11
9
10
11
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 1

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 2

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent
Level 3
Forge Guardian Omega 1
Forge Guardian Omega Tok Set 1 Robot Guardian 25
50
80
25
50
80
A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor Armor 10

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility Mobility 1

A creature with Aggressive is always on the offensive.
Aggressive Aggressive
Level 1

A creature with Armor 20 prevents the first 20 damage dealt to it each turn.
Armor Armor 20

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility Mobility 2

A creature with Aggressive is always on the offensive.
Aggressive Aggressive
Level 2

A creature with Armor 40 prevents the first 40 damage dealt to it each turn.
Armor Armor 40

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent Consistent

While a creature with Mobility 4 is on the offensive, you can tap or click it to move it to one of your available spaces up to 4 lane(s) away once on each of your turns.
Mobility Mobility 4

A creature with Aggressive is always on the offensive.
Aggressive Aggressive
Level 3


Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards

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