Description[]
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
The keyword Consistent is triggered with the reshuffling of the library. The deck is then separated into Pile A – which consists of all the cards with the Consistent ability – and Pile B with all the other cards.
If Pile A has fewer than twenty Consistent cards, Pile A is filled up with cards from Pile B until it has twenty cards in it. Both piles are now shuffled randomly and Pile A is put on top of Pile B.
This process ensures that after reshuffling you will see a Consistent card in the top twenty cards of your deck. Therefore you are guaranteed to draw the card in one of the four turns of the next player level.
The only exception would be if you have more than twenty Consistent cards in your deck. You would then draw all the Consistent cards first before you would draw cards without that ability. If you take that to the extreme and have thirty consistent cards in your deck, your deck would simply be shuffled randomly.
Card List[]
The following cards have the Consistent ability.
Card Name | Rarity | Set | Creature Type | Abilities | ||||
---|---|---|---|---|---|---|---|---|
Iron Maiden | Leg | Set 3 | Robot | 1 3 30 |
1 3 30 |
Level 2 While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhen Iron Maiden is dealt damage, deal that much damage to the enemy player. | ||
Batterhide | Rar | Set 3 | Dinosaur | 3 8 14 |
6 11 17 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhile a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. Breakthrough Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent | ||
Blight Witch | Rar | Set 3 | Zombie | 2 5 9 |
7 11 17 |
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. Regenerate 2At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. Regenerate 3 Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentAt the start of each turn, a creature with Regenerate 4 heals 4 damage from itself. Regenerate 4 Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent | ||
Fleshreaver | Her | Set 3 | Abomination | 6 9 15 |
2 3 5 |
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy level 1 creature.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy level 2 or lower creature. | ||
Forgeplate Minotaur | Rar | Set 3 | Robot | 2 8 16 |
4 9 17 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. Armor 1A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Armor 2Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentA creature with Armor 3 prevents the first 3 damage dealt to it each turn. Armor 3Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent | ||
Runestorm Primordial | Rar | Set 3 | Lightning Elemental | 3 7 14 |
2 6 13 |
A creature with Aggressive is always on the offensive. AggressiveA creature with Aggressive is always on the offensive. AggressiveWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentA creature with Aggressive is always on the offensive. AggressiveWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent | ||
Seal of Anvillon | Com | Set 3 | Give a creature +3 attack. Level 1Level 2 Level 3 | |||||
Seal of Deepwood | Com | Set 3 | Give a creature +1 attack and +1 health. Level 1Level 2 Level 3 | |||||
Seal of Kadras | Com | Set 3 | Deal 1 damage to a creature or player. Level 1Level 2 Level 3 | |||||
Seal of Tarsus | Com | Set 3 | Give a creature -2 attack and -2 health. Level 1Level 2 Level 3 | |||||
Ashurian Flamesculptor | Her | Set 3.1 | Fire Asir | 5 9 15 |
3 6 10 |
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 Tempys spell this turn.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower Tempys spell this turn. | ||
Bramblewood Tracker | Her | Set 3.1 | Human | 3 7 12 |
6 10 15 |
- Level 1Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 Uterra creature this turn.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower Uterra creature this turn. | ||
Tomb Pillager | Her | Set 3.1 | Zombie | 5 9 15 |
6 10 16 |
Level 1 Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Nekrium card from your discard pile.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Nekrium card from your discard pile. | ||
Forge Oracle | Her | Set 3.1 | Spirit | 1 10 20 |
1 10 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. Consistent When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card. | ||
Big Bad Bartok | Her | Set 4 | Tigrin | 9 10 11 |
9 10 11 |
Level 1 Level 2 Level 3 | ||
Forge Guardian Omega | Tok | Set 1 | Robot Guardian | 25 50 80 |
25 50 80 |
A creature with Armor 10 prevents the first 10 damage dealt to it each turn. Armor 10While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Mobility 1A creature with Aggressive is always on the offensive. AggressiveA creature with Armor 20 prevents the first 20 damage dealt to it each turn. Armor 20While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Mobility 2A creature with Aggressive is always on the offensive. AggressiveA creature with Armor 40 prevents the first 40 damage dealt to it each turn. Armor 40While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. BreakthroughWhenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. ConsistentWhile a creature with Mobility 4 is on the offensive, you can tap or click it to move it to one of your available spaces up to 4 lane(s) away once on each of your turns. Mobility 4A creature with Aggressive is always on the offensive. Aggressive |
Game Information
|
Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
|